Tell me Relic have thought of this?
If ever a game needed a voice comm module, it is COH2.
Makes the game more fun.
Surely they could compress the data so that it wouldn't lag peoples connection. At least allow people to turn it off if they have bandwidth issues.
Obviously would need a silence function for kids being annoying but would definitely make game significantly more fun for public players.
Voice Comms for COH2
17 Dec 2012, 00:20 AM
#1
Posts: 57
17 Dec 2012, 00:50 AM
#2
Posts: 1620 | Subs: 2
Vanilla DoW 2 had this, I'm not sure if it went away when they moved to Steamworks for Retribution or not.
17 Dec 2012, 06:15 AM
#3
15
Posts: 1708 | Subs: 2
Steamworks has built in VoIP
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
130 | |||||
69 | |||||
36 | |||||
5 | |||||
872 | |||||
104 | |||||
88 | |||||
14 | |||||
6 | |||||
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.941410.697+7
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.269143.653+2
- 10.10629.785+7
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
11
Download
1265
Board Info
708 users are online:
1 member and 707 guests
M3g4s34n
M3g4s34n
2 posts in the last 24h
10 posts in the last week
29 posts in the last month
10 posts in the last week
29 posts in the last month
Registered members: 50044
Welcome our newest member, toyoink1050plus
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, toyoink1050plus
Most online: 2043 users on 29 Oct 2023, 01:04 AM