1. Soviet Campaign:
- Maxim HMG pathfinding issue on Radio Silence mission (Orsha, Belarus map)
The Maxim HMG crew circle around a small zone sometimes in various places, thus they will not move toward their given destination at all.
- Transfer Orders and conscripts exploit\bug
Maned weapons, such as Maxim HMG, PM-41 mortar, Zis-3, and M-42 AT guns do not withdraw from the battlefield when the "Transfer Orders " are used on them. Instead, the weapon crew leave them and abandon the HMG, AT gun, or mortar only. This caused several issues in the gameplay as follows:
The player can not receive any manpower and free up the population by withdrawing manned weaponry.
An exploit became available due to this condition, turning the crew members of manned weaponry into soldiers with riles or no guns in hand while each model acts as an MG, mortar, or an AT gun.
An exploit allows the player to clone HMGs, AT-guns, or mortars for the cost of a single model reinforcement.
2. Ardennes Assault Campaign
- Transfer Orders exploit\bug
Maned weapons, such as M1 81mm mortar, M1 57mm AT gun, and M1 75mm pack howitzer do not withdraw from the battlefield when the "Transfer Orders " are used on them. Instead, the weapon crew leave them and abandon the mortar, AT gun, or howitzer only. This caused several issues in the gameplay as follows:
The player can not receive any manpower and free up the population by withdrawing these units.
An exploit allows the player to clone mortars, AT-guns, or howitzers for the cost of a single model reinforcement.
More details here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2371260113