Actually rifles at late game are more useful than the sten because they do not get destroyed while trying to close the distance.
Fair enough, my biggest issue was the strange felling of upgrade from smg to rifle, which i belive should be avoided.
That is also an option. The problem here thou is flamer/armor combination. I would be tempted to removed the mu cost and armor and be done with it. That would make sapper gain repair speed passively.
Double building and repair rate for free ? Now event i as an UKF main have to admit that will be too much of a bonus. With the muni freed from the sapper upgrade, you will see mine everywhere late game or a lot of off map, etc. it is just pure pleasure to plant mine with heavy sapper since they just do it very fast and now i have event more muni to spend. I cant wait te see such a change.
On serious side, making it free may lead to a require of reducing in the bonus on sapper, whicj i dont want to see, i will take the current bonus without the LMG and armor for 30 muni, or many be nolonger take extra dmg while repairing for 45 muni.
Yes heavy gammon bombs are much better suited for Ro.E.
i already mod it myself, it not too difficult to do i can say, along with a bolster rework. Despite that, balance team still holding up on taking this one of a time change to get it done and it make me quite sad.
The calculations needed to balance it out may be large, i know, but if OKW is event having a tech rework which can turn out making a completely new dominance snowball meta, what can be so scary about touching bolster anyway ?