Not sure if this is intended or not but heavy gammon bombs can be detonated early if they are (I presume) shot at by tanks.
Had a game where the heavy gammon bomb was thrown at a tank, I was right next to it, the tank shot and it detonated almost as soon as I threw it, I will clip it and post it if I remember later.
Is this intended?
Erm, grenade detonation
8 May 2020, 20:40 PM
#1
Posts: 773
8 May 2020, 21:51 PM
#2
Posts: 8154 | Subs: 2
I was under the impression that most explosives, even those with timers, can be detonated early if exposed to another explosion
8 May 2020, 21:58 PM
#3
Posts: 3423 | Subs: 1
I was under the impression that most explosives, even those with timers, can be detonated early if exposed to another explosion
Yeah I've seen sticky satchels get detonated early because the tank i stuck them too got shot at by something else
I think I've seen a regular one get detonated by a mortar shell as well
8 May 2020, 23:13 PM
#4
Posts: 13496 | Subs: 1
As far as I can remember satchel charge explode if the entity firing them dies while trowing. Since Gamon bomb also use satchel now as far I know this is probably what trigger it.
9 May 2020, 10:56 AM
#5
Posts: 773
Managed to clip it, to me it looks like it has the same state as a faust whereas if the squad firing at it gets squished, it goes off straight away:
https://clips.twitch.tv/FuriousTallPonyKevinTurtle
https://clips.twitch.tv/FuriousTallPonyKevinTurtle
9 May 2020, 11:00 AM
#6
Posts: 17914 | Subs: 8
Managed to clip it, to me it looks like it has the same state as a faust whereas if the squat firing at it gets squished, it goes off straight away:
https://clips.twitch.tv/FuriousTallPonyKevinTurtle
Yes, that is the case.
It pretty much is non homing AT satchel charge and that's pretty much the only way to hit a vehicle that isn't JT ele or KT with it.
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