High Skill USF gameplay is just so micro intensive
Posts: 2458 | Subs: 1
Amazing skill, much brain, big wow.
Thank you Relic for promoting such high-level gameplay. It really takes so much skill to lose every engagement and as a solution blob 6 Rifles together and a move across the map. Strategic masterminds at work.
Next patch lets buff Riflemen some more so this strategy is not as challenging to execute ok?
Posts: 1096
Yet you have an Ost ally with access to the MG42?
Strategic masterminds at work indeed.
Posts: 2458 | Subs: 1
It looks like you are getting pushed by two players blobbing.
Yet you have an Ost ally with access to the MG42?
Strategic masterminds at work indeed.
https://youtu.be/fsGJYAWM9GI
I am not getting pushed at all. The guy on my side lost every single engagement and then isntead of trying to learn to play blobbed 6 rifles into my Ostheer random teammate.
Almost like blobbing all your units into one blob is not enough for USF anymore. They now need to blob all units of all palyers on the team into one blob.
Then 20 minutes later they surrendered after complaining about Stuka.
Posts: 177
Posts: 2458 | Subs: 1
... so if you beat it so easily, why on earth are you complaining?
Because people like them are ruining the game experience for people trying to play the game properly. And the most sad thing is that this retarded gameplay gets you to rank 5 USF in 2v2. Something should have done about this zero IQ blobbing 7 years.
Posts: 1096
Almost like blobbing all your units into one blob is not enough for USF anymore. They now need to blob all units of all palyers on the team into one blob.
Then 20 minutes later they surrendered after complaining about Stuka.
So both players blobbed their units then you countered it with a stuka?
Why does this warrant a thread?
Posts: 2458 | Subs: 1
So both players blobbed their units then you countered it with a stuka?
Why does this warrant a thread?
Because people like them are ruining the game experience for people trying to play the game properly. And the most sad thing is that this retarded gameplay gets you to rank 5 USF in 2v2. Something should have done about this zero IQ blobbing 7 years ago.
Posts: 214
Posts: 3588 | Subs: 3
Posts: 2693 | Subs: 1
Because people like them are ruining the game experience for people trying to play the game properly. And the most sad thing is that this retarded gameplay gets you to rank 5 USF in 2v2. Something should have done about this zero IQ blobbing 7 years ago.
You just said that you won the game... so evidently the strat doesn't in fact work and anti blobbing tools are working fine.
Posts: 17914 | Subs: 8
Because people like them are ruining the game experience for people trying to play the game properly. And the most sad thing is that this retarded gameplay gets you to rank 5 USF in 2v2. Something should have done about this zero IQ blobbing 7 years ago.
From what I can tell... as CLEARLY EVIDENCED, it gets hardcountered pretty easily.
So.... what's the problem?
Do you hate to win against players who use peasant tactics that easily get countered?
If you have tools to counter it and these tools are very effective at doing so, then sorry, nothing needs to be done balance wise, because, again as clearly evidenced - it does not work.
Posts: 372
Posts: 1096
Imagine queuing for 2v2's and getting mad the enemy players use teamwork
When you play a 2v2 and there's 2 enemies.
Posts: 17914 | Subs: 8
Imagine queuing for 2v2's and getting mad the enemy players use teamwork
Imagine queuing for 2v2s and its not double 1v1.
Posts: 2458 | Subs: 1
Posts: 17914 | Subs: 8
Imagine defining teamwork as all units in one blob a move across the maps.
Bad teamwork that is easily hardcountered by 1 unit is still a teamwork.
Posts: 1701
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Posts: 810
Dont whining
Posts: 3588 | Subs: 3
You just said that you won the game... so evidently the strat doesn't in fact work
I’ve gotten to 74 USF in 1s by just blobbing 3 rifles, a ranger, a Cpt, a Rear Echelon and a Major, all with BARs, into the enemy cutoff/retreat path and deleting everything. The strat works perfectly, especially with cover to cover and M4 into CalliOP.
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