The Pioneer and Combat Engineer vet 3 damage reduction while repairing does not function.
In soviet_repair_ability_mp, the received accuracy and damage multipliers need a requirement action to remove them at vet 3. A working version of this can be seen in west_german_repair_ability_mp.
Assault Engineers also use soviet_repair_ability_mp, but are not supposed to lose their damage penalty at vet 3. They will have to use a cloned version of the ability if this is fixed.
Changing this will probably have a balance impact; fix with caution.
---Reposted for visibility---
Pioneer and Combat Engineer Vet 3 bug
18 Mar 2020, 20:16 PM
#1
Posts: 416 | Subs: 1
18 Mar 2020, 20:33 PM
#2
Posts: 17914 | Subs: 8
Changing this will probably have a balance impact; fix with caution.
What balance impact?
You've found a bug, which results in a unit performing certain task at much higher risk then it should - it should be fixed, no caution is needed other then not messing up something else.
18 Mar 2020, 20:47 PM
#3
Posts: 416 | Subs: 1
Fair point. I'm probably overestimating how often it would be relevant.
18 Mar 2020, 21:14 PM
#4
Posts: 13496 | Subs: 1
nice catch
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
63 | |||||
342 | |||||
30 | |||||
29 | |||||
13 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.611220.735+5
- 3.34957.860+14
- 4.1110614.644+11
- 5.276108.719+27
- 6.306114.729+2
- 7.918405.694+2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1236
Board Info
850 users are online:
850 guests
0 post in the last 24h
7 posts in the last week
34 posts in the last month
7 posts in the last week
34 posts in the last month
Registered members: 49122
Welcome our newest member, Harda621
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Harda621
Most online: 2043 users on 29 Oct 2023, 01:04 AM