MG Manual reload
Posts: 773
MG's have a dedicated reload function so it removes the BS of reloading 2 shots into a fight, I know there were talks about this feature wanting to be in the game, so why isn't it currently in the game?
Posts: 4183 | Subs: 4
Posts: 3588 | Subs: 3
Posts: 4183 | Subs: 4
Posts: 3588 | Subs: 3
Not my decision. I was for adding it.
Booing the balance team, not you.
Posts: 498
Posts: 208
Posts: 8154 | Subs: 2
In a perfect world, units would automatically reload their weapons when out of combat for, say, 8 seconds. It is possible to add this solution to the game, but that would require modifying files for ALL squads or entities in the game.
Waste first burst of an MG, move back whatever seconds it requires for it to reload, push MG frontally.
Posts: 208
Waste first burst of an MG, move back whatever seconds it requires for it to reload, push MG frontally.
Doubt that would be viable, as it would require plenty of attention to execute. Plus, telling precisely when MG stops being in combat state is not obvious - it lingers a bit after it stops firing or when entities leave it's vision.
Posts: 8154 | Subs: 2
Doubt that would be viable, as it would require plenty of attention to execute. Plus, telling precisely when MG stops being in combat state is not obvious - it lingers a bit after it stops firing or when entities leave it's vision.
It's not obvious at first, but it would be just another game mechanic. Nothing that either experience or digging the in game stats wouldn't tell you.
Ghosting sandbags was not an obvious mechanic but it took like 5 years for it to be fixed. We had people abusing how stealth worked before it's rework or how suppression applied for everything it shoot at.
On anything other than MGs, it would be fine. But MGs relies heavily on the impact of the first 2 bursts in order to do their work.
Posts: 214
While we are at it, there are a few other units that could benefit from manual reload, like ostwind, flak HTs, 222 or centaur.
there was a tightrope vid which pointed out that u can reload with Flak and Ostwind.... because u can see the ammo in the magazin of the gun(zoom in). U just have to shot ground till relouding an new magazine
Posts: 143
there was a tightrope vid which pointed out that u can reload with Flak and Ostwind.... because u can see the ammo in the magazin of the gun(zoom in). U just have to shot ground till relouding an new magazine
Lol really? Ineed to check that. This would be awesome
Posts: 2272 | Subs: 1
can som1 test?
Posts: 214
Lol really? Ineed to check that. This would be awesome
00:06 Blocking Vehicles
00:37 Exiting Troop Transports
01:12 Manual Reload Vehicles
02:00 Flak Half Track Smoke
03:38 Commands on exiting buildings
04:03 Checking Windows through FOW
Livestreams
93 | |||||
34 | |||||
27 | |||||
17 | |||||
9 | |||||
161 | |||||
17 | |||||
8 | |||||
7 | |||||
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.653231.739+13
- 2.839223.790+2
- 3.35057.860+15
- 4.592234.717-1
- 5.278108.720+29
- 6.306114.729+2
- 7.645.928+5
- 8.922406.694+1
- 9.1122623.643+3
- 10.265138.658+2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
0 post in the last week
28 posts in the last month
Welcome our newest member, Baqis73421
Most online: 2043 users on 29 Oct 2023, 01:04 AM