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(2-4) Crossing in the woods

14 Dec 2013, 08:39 AM
#41
avatar of OnkelSam
Honorary Member Badge

Posts: 1582 | Subs: 4

V0.5:
fixed the flipped minimap image to account for recent patch changes

The map is now exclusively available in the steamworkshop. No direct download is provided anymore. Please subscribe so you dont miss future updates!
17 Dec 2013, 18:33 PM
#42
avatar of peterla

Posts: 11

Great map mate. I just downloaded this afternoon and made 1vs1 AI and other 2vs2 AI being the human team my brother and I and was exceptional....until my wife arrives and drag me out for some shopping :(
Really excellent small map and no graphical issues. Just tell you that your map is one of the best atm in the workshop. Pretty balanced also.
See you,
Peter
17 Dec 2013, 21:08 PM
#43
avatar of James Hale

Posts: 574

Yeah, fantastic map OnkelSam. I only registered here a couple of days ago but I've been meaning to thank you for your map-making efforts for about five years. :D
22 Dec 2013, 09:44 AM
#44
avatar of OnkelSam
Honorary Member Badge

Posts: 1582 | Subs: 4

5000+ subscribers and 4th best rating of all. I appreciate your guys support!

I am surprised it stands that good against the bigger team maps which attact the bigger casual audience :thumb:
18 Feb 2014, 15:23 PM
#45
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

congrats Onkel, now Crossing its a official map :P

relic needs hire you and whiteflash.
18 Feb 2014, 19:11 PM
#46
avatar of Unshavenbackman

Posts: 680

Looking forward to play this map in auto-match. Keep up the good work!
18 Feb 2014, 19:24 PM
#47
avatar of Ginnungagap

Posts: 324 | Subs: 2

It really looks astounding, glad we can all play it in automatch tomorrow.
20 Feb 2014, 12:49 PM
#48
avatar of Kronosaur0s

Posts: 1701

Just played it and I dont like the fact that is so small, that you can arti the enemy base from near your own base, making you invincible and preventing your enemy squads from even reinforcing :/. Other than that, its beautiful and the right side of the map is awesome. The left side..not so much, lol.
20 Feb 2014, 12:55 PM
#49
avatar of Von Kluge
Patrion 14

Posts: 3548 | Subs: 2

One thing I'd critisize is that both cut offs at both bases are partly defended by the base mg's. I don't know whether that was intended or not but it kinda annoyed me since I always got suppressed whilst capping :) other than that, really enjoyed it. Fantastic job !
20 Feb 2014, 14:36 PM
#50
avatar of BuzzMeeks[PoA]

Posts: 29

Congratulations! The map has beeing added with the new update.
Great job!
21 Feb 2014, 08:48 AM
#51
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Just played my first automatch on it and it's very nice. Lot's of varied cover allows for good infantry battles.
28 Feb 2014, 09:56 AM
#52
avatar of Ztormi

Posts: 249

I was sceptical how this map would work in 2on2 but I'm impressed. It's my favourite 2on2 map now :)

Great work!
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