KT not viable. In every highly competitive game the better choice is double Panzer IV or Tiger I. The KT is slow and cant escape high pen, 60 range tds.
JPIV not penetrating is also an issue though some clowns will try to tell you that it is not supposed to pen heavies at 135 fuel end of tech.
LeIG not being able to reliably counter 6men weapon crew is an issue aswell.
The kt not being viable is because of the 60 range td buff alongside kt nerfs. But before it was broken af. The definition of i win button. The toning down of the td pen at max range should make it viable again.
You want everything okw has on tracks to be able to pen heavies with ease? The panther and kt do this already. The raketten and shreck have a decent chance to do so as well.
The rof and pen profile determine the jagdpzr 4 is a medium td. Wich can cloak and get t34/85 hp with vet and has an impressive 230 armour. So yeah its worth its 135 fuel price at end tech.
The panther rof buff from about 9 seconds to about 6 seconds put it very close to the jagdpzr4,s 4/5 seconds.
For okw apperently is if its not broken its not viable.
The lieg not dealing with 6 men squads well enough? It does snipe safely from far away at a forward base reinforing easely under return fire. Didnt it get smoke? Its also not enough okw has the strongest start? A better molly for dealing with theam weapons and a non doc elite ai squad with good nades for just that purpose?