
Someone knows how the efficiency is calculated?
i.e. 100 muni Goliath vs. 360(?) MP shock troops = ?%
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Posts: 321
You could just use mines as a benchmark.
30 muni for 2 model kills of let's say 25 mp each on average is 100% efficiency.
The only thing I know about the conversion between MP, fuel and mun in the final statistic.
But the efficiency is based on the damage done which itself is not the actual damage, but the economic damage. So a Con hitting a pio will get less economic damage than when he's hitting an Ober. The whole efficiency part is very whacky, especially since wipes do jot count accordingly.
In general I'd say that a unit usually becomes 'worth it' somewhere above the 300% mark, but that's just a feeling from playing the game
Posts: 3114 | Subs: 2
That would trade munitions for manpower almost 1 on 1. When I plant mines I mostly hope for the engine dmg on tanks, but okay.
Makes somewhat sence, thanks for the reply.
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