Fusiliers will remain niche as long as they are a black hole in munis. You can’t go mechanized, drop medkits, put down mines and upgrade fusiliers and use grenades. Way too muni intensive.
+1
This post leads me to a unit that should get some attention: The Sturmofficer.
The unit is more or less in a good spot™ after the changes but has awful synergy with Pfussies in Breakthrough doctrine. Pfussies needs tons of munitions for their G43 upgrade and the Sturmofficer is also VERY mun intensive if you want to use his abilities. Add the mun costs for mines, sweeper and med kits... and you know why i wrote about "awful synergy".
This is why i would like to suggest a radical idea:
1. Remove the Sturmofficer from Breakthrough
2. Make the unit a stock unit in Battlegroup HQ
This changes would have the following benefits:
1. The mod team can add a unit/ ability that has better synergy with Pfussies
2. Battlegroup HQ gets finally more attractive!
I really cant see any disadvantages and the mod team already did the same with the Airlanding officer for the Brits. Hell, the Brits dont even have to make a tech choice to get the chance to build the officer.
And lets be honest:
Even after this change BG HQ will still be considerably weaker than Mech HQ.
But BG would at least offer more than in the past.