Never had such a strange game.
something went wrong...
by
Sturmpanther
11th June 2019, 10:30 AM
- [00:00:06] SoE-Sturmpanther:
- [00:00:09] Mikhail Efimovich Katukov:
- [00:13:10] SoE-Sturmpanther:
- [00:21:34] SoE-Sturmpanther:
- [00:21:43] Mikhail Efimovich Katukov:
- [00:22:55] SoE-Sturmpanther:
- [00:23:04] SoE-Sturmpanther:
- [00:23:22] SoE-Sturmpanther:
- [00:23:27] Mikhail Efimovich Katukov:
- [00:24:35] SoE-Sturmpanther:
11 Jun 2019, 10:30 AM
#1
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Posts: 5441 | Subs: 36
11 Jun 2019, 12:40 PM
#2
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Posts: 281
i think you should ban him for rng abuse
11 Jun 2019, 12:57 PM
#3
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Posts: 708 | Subs: 1
i did have the same issue but it was vs brits 1 infantry section just moved directly on the mg42 shooting 2 volyes it was strange because was open terrain no green cover or any sideblok !
its too strange to be rng could be realy a bug issue !
its too strange to be rng could be realy a bug issue !
11 Jun 2019, 13:44 PM
#4
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Posts: 56
11 Jun 2019, 13:48 PM
#5
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Posts: 5441 | Subs: 36
l2p issues
Next time i build a bofors and not a 222, so i am 100% sure there will be no plane crash
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SHOUT IT OUT!
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aerafield: Personally I think without the ram ability, it's worse than loiters for example
Today, 00:09 AM
Today, 00:09 AM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Yesterday, 23:34 PM
Yesterday, 23:34 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Yesterday, 22:29 PM
Yesterday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Yesterday, 20:34 PM
Yesterday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Yesterday, 20:33 PM
Yesterday, 20:33 PM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Yesterday, 10:24 AM
Yesterday, 10:24 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Last Tuesday, 20:57 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
Last Monday, 13:39 PM
Last Monday, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
Last Friday, 23:14 PM
Last Friday, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway 
Last Friday, 23:04 PM
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Last Friday, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
Last Friday, 23:01 PM
Last Friday, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
Last Friday, 22:59 PM
Last Friday, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
Last Friday, 22:57 PM
Last Friday, 22:57 PM
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