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by
__deleted__
8th January 2017, 13:19 PM
- [00:00:13] RtN.Hector:
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8 Jan 2017, 13:19 PM
#1
![avatar of __deleted__](/images/no_av.png)
Posts: 4314 | Subs: 7
...
8 Jan 2017, 15:38 PM
#2
![avatar of Mr.Smith](/uploads/avatar/17585.jpg?updated=1459425421)
Posts: 2636 | Subs: 17
Note that due to the changes to stealth, units cannot return to stealth while in combat.
For AT guns that's about 5-6 seconds iirc. Being shot at also counts as being in-combat. This is why your raketten couldn't stealth (there was a Penal squad shooting at it).
For AT guns that's about 5-6 seconds iirc. Being shot at also counts as being in-combat. This is why your raketten couldn't stealth (there was a Penal squad shooting at it).
8 Jan 2017, 16:12 PM
#3
![avatar of __deleted__](/images/no_av.png)
Posts: 4314 | Subs: 7
Note that due to the changes to stealth, units cannot return to stealth while in combat.
For AT guns that's about 5-6 seconds iirc. Being shot at also counts as being in-combat. This is why your raketten couldn't stealth (there was a Penal squad shooting at it).
Great change. Also for sniper. I really hate when I´m shoting at ost sniper, almost have him, hops he enters yellow cover and I can return home
![:D :D](/images/Smileys/biggrin.gif)
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