G fucking G
Posts: 41 | Subs: 1
best game i had since weeks
worth to watch !
gg wp
Posts: 200 | Subs: 1
Posts: 558 | Subs: 2
calliope op, mortar op, guards op, i know. But holy shit vet 5 !
ggwp!
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Posts: 2635 | Subs: 4
Permanently BannedGG
Posts: 5441 | Subs: 36
Nice Tankplay from the Axis. But I have the feeling Firefly had rekt Axis tanks
I smell Replay Highlight
Posts: 558 | Subs: 2
And north moscow if fking MYTH i mean , tell me, what it is what makes it so ''hard'' to play. i dont see it , as far as i watch field. ppl say ''fuk, north moscow'' but in the end, i dont see any1 point the reason of more shittier side, north
i think calliopes had like 2-3 barrages when they didint wipe full squad, during whole game, but seems like shit just doesnt hurt okw like it hurts ost
edit: #PrayForOstheer
Posts: 558 | Subs: 2
well, i guess it doesnt matter if u have 10k fuel, and low on mp... and i doubt firefly would rek vet 5 jpv. and then, what would have rekt all dat infantry if brits instead usf. (no soviet is no option)
edit:
And north moscow if fking MYTH i mean , tell me, what it is what makes it so ''hard'' to play. i dont see it , as far as i watch field. ppl say ''fuk, north moscow'' but in the end, i dont see any1 point the reason of more shittier side, north
i think calliopes had like 2-3 barrages when they didint wipe full squad, during whole game, but seems like shit just doesnt hurt okw like it hurts ost
edit: #PrayForOstheer
Posts: 558 | Subs: 2
Posts: 5441 | Subs: 36
everyone knows the north in moscow is the most awful spawning place possible
Well i think with 2 OKW this map is fine from North.
But think about when you would be 2 Wehrmacht or 1 Wehrmacht and 1 OKW.
You get in big problems tümee.
I see a lot of teams playing USA and brits and its very cheese So no soviets needed.
Yes Talisman bleeded very well --> 4 cons, 3 guarde ...
I think good M3 or maximspam had kicked OKW ass^^
Pitt had nothing anymore only his Piv and JadgtIV at one point ( Popcap on 40, while other 70-90) All his inf died vs arty.
And yes JadgtIv vet5 is best unit on the field! From cost / efficient
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yeah, ppl plays usa/ukf alot, true. u can cheese by spamming 4 calliope if u feel like that, or u can spam 4 penals if u feel like that cheese. have u seen 20 kill cons in about 10 minutes in a while ? thats skill, not cheese
maybe the most common build is couple penal and m3, or couple maxim, but i think talisman has high knowledge and skill enough in this game, so he dont need to explain his stradegies.
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Posts: 3032 | Subs: 3
Vet 5 JgT is insanely strong on such maps, the only way to deal with it is 2x royal engineer squad with double piat I think
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Posts: 558 | Subs: 2
Like, i do hope any1, who comments here, watches first the replay. then sees the true thing with okw. veterancy 5. its crazy. crazy af. even crazier than calliope. jpv 2 shot calliope into 10% healt. 2 shot. fire rate: 1,5sec per shot.
i dont say shit is unbalanced, they survived very well, even calliopes was hammering their infantry hard. really fking hard. ostheer wouldnt survive that, and wouldnt got help from semi automatic shooting elefant, since its vets ends to 3 MVGame
The end of story
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axis are so OP cheesy win gg
and i wouldnt bring this out here. it was solid game, no cheese, either side, could have build more calliopes and more over popcap, didint. but dont try to make okw any less than it is. vet 5 system is as op as mortar or calliope. in this game tanks won, not infantry. IF we did lose in map like this, in game and commanders like these to double ostheer, i would have deleted coh2 already. but okw isnt underperforming in 2s. bit absurd to even say sarcastic '' axis so op '' . i can 2v2 stark and pitt in in moscow as allies vs 2x ostheer anytime. i wonder what the winrate for allies would be
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Like, i do hope any1, who comments here, watches first the replay.
even crazier than calliope.
Ok now you're goin too far
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Permanently Banned
Well i think with 2 OKW this map is fine from North.
But think about when you would be 2 Wehrmacht or 1 Wehrmacht and 1 OKW.
You get in big problems tümee.
I see a lot of teams playing USA and brits and its very cheese So no soviets needed.
I agree, about 2 OKW are fine in north spawn. IMO OKW are very strong in this map.
Only i play with mate 2 soviets
Posts: 626 | Subs: 1
second of all, no1 meansions vet5 command panther and my mark target
About the map, north is horrible, that's the fact, we surivive only becouse we went right, so on our unnatural side, that gave us some space we needed. (part of me thinks that was Relic idea from the beginning) Yes, double okw is the best combo here but mix factions could work too (at least few times i manage to make it work) but key is to not go left at any point.
i can 2v2 stark and pitt in in moscow as allies vs 2x ostheer anytime. i wonder what the winrate for allies would be
until you gonna be axis, i;m all for it
in this game tanks won, not infantry.
becouse your calliope killed almost all our vet infantry
AND lastly
POLES 1 : FINS 0
Posts: 558 | Subs: 2
Guys, first gg wp for all, awesome game
second of all, no1 meansions vet5 command panther and my mark target
About the map, north is horrible
POLES 1 : FINS 0
was nice panther play no doubt. but again, there is just statement of north being horrible. only for ostheer for bad manouver and harder sniper play coz covers locations (at expected engagement areas). and pls, not poles but Austria 1 : Fins 0
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