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Vitensby Vs Zugzinho

by Vitensby 4th July 2013, 05:36 AM
  • Ostheer flag Zugzinho
Pripyat Winter Battlefield (4)
Pripyat Winter Battlefield
  • Soviets flag Vitensby

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Patch: 3.0.0.9561
Duration: 00:30:32
4 Jul 2013, 05:36 AM
#1
avatar of Vitensby

Posts: 9

This match was played on Pripyat with myself as Soviets - Conscript Support Tactics vs Zugzinho as German - Assualt Support Doctrine aka Opel Doctrine.

I use a Soviet Tier 2-3 Strategy which includes early Conscript spam with full upgrades to fast T-70 and T34's.

A few highlights to look for are a Flamethrower Engineer denial tactic at the north fuel point as well how to take advantage of the blind spot of the building at the same point.

Later there is a good example of how to easily flush out a Machine Gun (MG-42) from the watch tower with just a few Conscripts, many charred Grenadiers from tons of Molotovs and some T-34/T-70 vs Panzer 4's.
4 Jul 2013, 06:07 AM
#2
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

4 Jul 2013, 06:11 AM
#3
avatar of Vitensby

Posts: 9

Welcome to coh2.org :welcome:


Thanks Ami!

I am happy to be back in the CoH community and playing this great game. Its really wonderful that you and the other members got together to make such a high quality fansite for the CoH 2 Community. Thank you to everyone who made it possible, I enjoy browsing it everyday.
4 Jul 2013, 10:15 AM
#4
avatar of Funkeh

Posts: 77



Thanks Ami!

I am happy to be back in the CoH community and playing this great game. Its really wonderful that you and the other members got together to make such a high quality fansite for the CoH 2 Community. Thank you to everyone who made it possible, I enjoy browsing it everyday.


Would look forward to some coh2 coverage Vittensby :D


As for the match itself, your opponent was quite weak (I had to stop watching at the 14:27 mark, when he lost a fourth squad to molotovs; 2 MGs, 2 Grens).

Your build is very solid on paper, but in the game you maintained 5 Conscript squads, not deciding to build any Maxims or Mortars to counter his position on the North East VP.

While Conscripts with PPsh upgrades are quite formidable en masse, they pale in comparison to a Maxim's staying power in my opinion. As such I would have preferred to see at most 4 conscripts + 1 maxim with an optional mortar.

The T-70 strutted its stuff as per usual with a nice initial kill on a Grenadier squad however your opponent could well have gotten away from it if he had reacted quick enough as a good player should, and 'fausted it before retreating, rather than eating almost 10 shots before the last guy managed to disable its engine.


As for your game, you lost a couple of Conscript squads to the pressure of a Flammenwerfer and LMG-equipped Grens (a common occurrence), but had some nice flanks and map control in the initial stages, such as denying the Northern fuel point.

To sum up, I think you just outplayed your opponent by wiping so many of his key units - especially the 2 HMGs. I feel the Ostheer player would have been better served holding a fuel point rather than being bent on the central and NE VPs.
4 Jul 2013, 17:51 PM
#5
avatar of Vitensby

Posts: 9

jump backJump back to quoted post4 Jul 2013, 10:15 AMFunkeh


Would look forward to some coh2 coverage Vittensby :D


As for the match itself, your opponent was quite weak (I had to stop watching at the 14:27 mark, when he lost a fourth squad to molotovs; 2 MGs, 2 Grens).

Your build is very solid on paper, but in the game you maintained 5 Conscript squads, not deciding to build any Maxims or Mortars to counter his position on the North East VP.

While Conscripts with PPsh upgrades are quite formidable en masse, they pale in comparison to a Maxim's staying power in my opinion. As such I would have preferred to see at most 4 conscripts + 1 maxim with an optional mortar.

The T-70 strutted its stuff as per usual with a nice initial kill on a Grenadier squad however your opponent could well have gotten away from it if he had reacted quick enough as a good player should, and 'fausted it before retreating, rather than eating almost 10 shots before the last guy managed to disable its engine.


As for your game, you lost a couple of Conscript squads to the pressure of a Flammenwerfer and LMG-equipped Grens (a common occurrence), but had some nice flanks and map control in the initial stages, such as denying the Northern fuel point.

To sum up, I think you just outplayed your opponent by wiping so many of his key units - especially the 2 HMGs. I feel the Ostheer player would have been better served holding a fuel point rather than being bent on the central and NE VPs.


I agree that adding in a maxim into my build instead of a 5th conscript would be much stronger, especially on Pripyat. Thanks for the detailed feedback on my replay.
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