USF 1v1 :(
- Pop
- Mister. Yoon [KR]
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Posts: 96
However...
I'd like to think I did a really good job in terms of map control and units killed, working my ass off to keep my foot down then guess what rolls out...
Immensely frustrating
Poor USF late game
Posts: 1048
Permanently BannedPosts: 830 | Subs: 2
Posts: 210
Posts: 196
Did someone just say "USF is horribly weak"??
They are.
Their Early- and Mid-Game is too good against Ostheer, and okay against OKW.
After that? They're baaaad.
They don't have a way to carry over their advantage into the lategame, once Tigers and Panthers come out.
Their veterancy bonuses are also worse than those of the other factions.
Posts: 830 | Subs: 2
Posts: 210
Posts: 196
Posts: 1048
Permanently BannedPosts: 830 | Subs: 2
You think that he is the best player, it's different.
And i would know why ? Only because of his ranks or last tourneys result ?
Ye ok, why not about tourney, but i had not the same level than actually and like i said in another thread, i came back to coh 2 just some month ago after 5 month afk or more and i had not finish my depression.
Anyway, free to me to show who is the best in the next tourney.
Jesulin > Quentin ?
No, in my opinion i think that i can smash him in best of 3 or 5.
Anyway I can't do nothing against your opinion.
But you say that like my opinion mean nothing.
You saw my gameplay ? You saw my ranks ? lel
Posts: 59
ranks are basically a guideline, they're a light outline of how good the game thinks you are, the real results are in tournaments. which it seems jesulin is crushing you in with his results vs yours.
Posts: 830 | Subs: 2
Alienware cup, i didn't particpate of this bullshit tournament when the M3 was Op ... and after i heard that Usf was Op too at this time from Jesulin.
Last tournament ? ye ok
And ? Like i said i had not the same level.
I just resolved my internet problem some days ago i think
Tournament mean something ? You know .... ye but with rng too ...
I'm remember a tourney between Twister vs Jesulin, last game, it was just only rng who decide who win.
But i didn't participate of many tourney, SNF and the last tourney only. I was afk 5 months too.
But why not more tournament ? 1 per month is a minimum i find.
Who is the best in this game is another subject.
I found just funny that sage was like : Olol but i don't find you the best, jesulin is right, your opinion is wrong ofc because jesulin > Quentin lel.
Posts: 830 | Subs: 2
Jesulin have a smurf account and his stats and rank as USF was more bad than my when we played a lot with our smurf account
Posts: 124
What I, and many others have learned is that you can beat all the players in the world, but until you win in tournaments it doesn't really matter. Tournaments earn you the right to be in the discussion.
Posts: 830 | Subs: 2
If we have 1 tourney every 5 months actually ... of course i wait a tournament ...
But lol it's not because you didn't win a tourney that your talk is bullshit + if we have not many tourneys, a skill of a player not stay the same in all his life.
Not consider a opinion of a player because he don't win the last tourney of 3 months ago is a bit bullshit.
But anyway, i speak, i speak, with a man like sageofthesix with a skill of 3/10 maybe ? And he is like : Olol quentin useless opinion
Ok
Posts: 590 | Subs: 10
Granted...I'm not the greatest 1v1 USF player
However...
I'd like to think I did a really good job in terms of map control and units killed, working my ass off to keep my foot down then guess what rolls out...
Immensely frustrating
Poor USF late game
Hello POP!
I watched your game versus "Mister Yoon" in Semoiskiy Winter and I want to give my opinion here because I've been reading some comments below and my face was like
You started very well with standar 3 Riflemen + Leut + M20 + Ambulance and your opponent with the stupid truck push + 4 volks + Raketenwerfer + T2 (Medic HQ).
Everything started to fail when your opponent was reinforcering their units in Medic HQ. Yes, Medic HQ is broken in some maps like Semois Summer/Winter because you dont need to retreat your units to your base and your opponent yes. So in this game, volksgranadiers were gaining veterany easily versus your poor Riflemen.
Later you choose M2HB 50.cal and you played very offensive with your ambulance to heal/reinforce your units like OKW player.
Then you unlocked the captain, probably a wrong pick because it is useless and units like Stuart/AT/M1 Howither are useless versus OKW.
You lost your Ambulance (250mp 10 fuel) against a raketenwerfer in the church. Probably one of the most important vehicle because you can heal your troops like the other factions and dont losse manpower/ give to the enemy veterany.
In 11:00 you unlocked Major and you only had 45 Fuel. Captain was useless and you lost 60 fuel, you couldnt rush a fast Sherman M4A3E.
Chossing Infantry Commander was a wrong choose because M1919A6 in Riflemen are useless, yes useless, they are good but you cant risk a 280mp unit with a 140 ammo upgrade, you cant losse these squads because they are your backbone.
OKW player was camping in the middle of the map with OKW T4 Truck and you couldnt do anything against it.
In 15:00 you had the fuel to rush a tank but you had a lot of units in the map. 61/100 with only +210 manpower per minute. Obersoldaten came to bleed your manpower easily.
Sherman came at 16:10 to the field and OKW player had 150 fuel (only +25 fuel to get a Panther V) this was a wrong way because you could rush a fast Sherman 3 or 4 minutes before choosing Captain.
You started to focus in the middle where OKW player was stronger than you, playing with offensive HQ's and the game was over in my opinion. You had luck destroying T4 HQ and then get back your abandoned Sherman.
From the minute 20:00 your enemy volksgranadiers had veterany 4 (3x Volks) and you couldnt fight against it.
Using artillery like Priest in 1v1 is a wrong way because:
- It's useless.
- It doesnt give you a real advantage over your opponent.
Shortly after, your opponent with T3 building was ready to build a KT. Another stupid idea by relic, rewarding a player who survived 25 minutes lossing an HQ and fighting with only infantry reinforcering in T2 Medic Station.
Minute 26:00
- Your opponent lost T2 build by Priest (well done 18 kills + T2 destroyed)
- KT was ready and you havent got any kind of anti-tank unit.
An incredible rush by King Tiger to your base like saying Hello, I am here! destroyed M36 "Useless Jacksoon".
Your enemy auto-repaired the King Tiger with T3 and T2 was ready again with a retreat position ready.
From there the game was lost, you started to losse your Riflemen's Vet 3 (280mp 140 ammo) and bla bla bla
Posts: 830 | Subs: 2
Rush sherman after this and no captain.
Spam sherman and win before panther.
If panther, keep muni for P-47 help, and call-in some at-guns.
No Jackson, you need shermans for counter Okw inf.
Posts: 96
I have played alot of 2v2 AT with a friend of mine (Blackcurrent) as double USF and up until recently (in which we have taken a break) we were typically in thee top 10 for allies. Now also typically we do exactly as both Jesulin and Feel have described, 3 Rifle, Lt, m20 then ambo and Major ASAP for sherman rush. Occasionally one of us will skip m20 and got for AAHT but the idea in anycae is to get out shermans as fast as possible to mop up the volks and ober with p47's for the heavy anti tank.
I've been experimenting with captain/T3 so that I have some AT around midgame to deal with a luchs or the Stug E but next time I might just skip all that and rush to sherman as per usual.
Posts: 1048
Permanently Banned
Hello POP!
I watched your game versus "Mister Yoon" in Semoiskiy Winter and I want to give my opinion here because I've been reading some comments below and my face was like
You started very well with standar 3 Riflemen + Leut + M20 + Ambulance and your opponent with the stupid truck push + 4 volks + Raketenwerfer + T2 (Medic HQ).
Everything started to fail when your opponent was reinforcering their units in Medic HQ. Yes, Medic HQ is broken in some maps like Semois Summer/Winter because you dont need to retreat your units to your base and your opponent yes. So in this game, volksgranadiers were gaining veterany easily versus your poor Riflemen.
Later you choose M2HB 50.cal and you played very offensive with your ambulance to heal/reinforce your units like OKW player.
Then you unlocked the captain, probably a wrong pick because it is useless and units like Stuart/AT/M1 Howither are useless versus OKW.
You lost your Ambulance (250mp 10 fuel) against a raketenwerfer in the church. Probably one of the most important vehicle because you can heal your troops like the other factions and dont losse manpower/ give to the enemy veterany.
In 11:00 you unlocked Major and you only had 45 Fuel. Captain was useless and you lost 60 fuel, you couldnt rush a fast Sherman M4A3E.
Chossing Infantry Commander was a wrong choose because M1919A6 in Riflemen are useless, yes useless, they are good but you cant risk a 280mp unit with a 140 ammo upgrade, you cant losse these squads because they are your backbone.
OKW player was camping in the middle of the map with OKW T4 Truck and you couldnt do anything against it.
In 15:00 you had the fuel to rush a tank but you had a lot of units in the map. 61/100 with only +210 manpower per minute. Obersoldaten came to bleed your manpower easily.
Sherman came at 16:10 to the field and OKW player had 150 fuel (only +25 fuel to get a Panther V) this was a wrong way because you could rush a fast Sherman 3 or 4 minutes before choosing Captain.
You started to focus in the middle where OKW player was stronger than you, playing with offensive HQ's and the game was over in my opinion. You had luck destroying T4 HQ and then get back your abandoned Sherman.
From the minute 20:00 your enemy volksgranadiers had veterany 4 (3x Volks) and you couldnt fight against it.
Using artillery like Priest in 1v1 is a wrong way because:
- It's useless.
- It doesnt give you a real advantage over your opponent.
Shortly after, your opponent with T3 building was ready to build a KT. Another stupid idea by relic, rewarding a player who survived 25 minutes lossing an HQ and fighting with only infantry reinforcering in T2 Medic Station.
Minute 26:00
- Your opponent lost T2 build by Priest (well done 18 kills + T2 destroyed)
- KT was ready and you havent got any kind of anti-tank unit.
An incredible rush by King Tiger to your base like saying Hello, I am here! destroyed M36 "Useless Jacksoon".
Your enemy auto-repaired the King Tiger with T3 and T2 was ready again with a retreat position ready.
From there the game was lost, you started to losse your Riflemen's Vet 3 (280mp 140 ammo) and bla bla bla
Nice to see some constructive feedback and input instead of Quentin lel USF best lel believe me b/c of my record lel..
Posts: 1048
Permanently Banned2 RE + 3 Rifle + lieutnant + M20.
Rush sherman after this and no captain.
Spam sherman and win before panther.
If panther, keep muni for P-47 help, and call-in some at-guns.
No Jackson, you need shermans for counter Okw inf.
This is fine and good vs OKW (personally I have no trouble beating OKW with USF). My issue is vs Ostheer using 4xlmg gren,2-3 support weapons Mg or mortar as befitting situation, 2xPak or 3xpak, 2xStugE and eventual tiger. Oh yes, also fast T2 rush to upgun scout car to counter M20 (4xgren->T2). Also proper minesweeping to prevent Vehicles hitting mines.
I want to know how to beat This Ostheer build on all maps. You say USF is OP so this should be possible everytime. Tell me how with your replays or please stop spouting your quibble.
If you like feel free to add me on steam, if I am so low skill 3/10 then you should easily beat my Ostheer play with USF as you say..
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