Interview with Lead Game Designer Quinn Duffy
10 Dec 2012, 19:07 PM
#2


Posts: 1582 | Subs: 4
thanks for the interview! Was a good read while waiting for the Alpha download...
10 Dec 2012, 19:25 PM
#3

Posts: 49
nice interview, you look t1ny next to quinn 

10 Dec 2012, 20:00 PM
#4

Posts: 399 | Subs: 1
What a badass. 
He's definitely got a good idea of what he wants from the game.

He's definitely got a good idea of what he wants from the game.
11 Dec 2012, 01:51 AM
#5



Posts: 1295 | Subs: 1
Good stuff Razor and Qduffy
11 Dec 2012, 06:51 AM
#6

Posts: 16
I wrote an article on how order 227 should be implemented. Anyone know how I can get this to Quinn? http://www.thewargazette.com/not-one-step-back/
11 Dec 2012, 07:11 AM
#7

Posts: 86
Wow, that's certainly an interesting read. Just one comment I have on it though: if you're losing and you and up being pushed deeper in your own territory, and order 227 activates at that moment (giving you debuffs in that ring) you might just have lost your chance of coming back in this game.
I really like the idea though.
I really like the idea though.
11 Dec 2012, 07:29 AM
#8


Posts: 630 | Subs: 2
I can make sure Quinn is aware of that.
11 Dec 2012, 09:39 AM
#9

Posts: 934
Nice read thanks for that 12azor
12 Dec 2012, 17:36 PM
#10


Posts: 2238 | Subs: 15
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