I have suggestion about 2 of the most played 4v4 maps which are Essen stealworks and La gleize.
My idea is to make better access from top because south has the advantage on both of these maps.
Essen:
remove or fix this small group of trees
https://ibb.co/d4juHJ
remove or fix the top wall and the building
https://ibb.co/fWt4HJ
La gleize:
remove or fix this small group of trees
https://ibb.co/juHEHJ
remove or fix this forest
https://ibb.co/g4haPy
Map Patch for the Summer Patch
6 Jul 2018, 19:48 PM
#22
Posts: 96 | Subs: 1
14 Aug 2018, 21:09 PM
#23
Posts: 5441 | Subs: 36
The time is over and thx for the help!
Hopefully the patch will go live in September
Hopefully the patch will go live in September
25 Aug 2018, 14:17 PM
#24
Posts: 5441 | Subs: 36
Patch should go live early october.
30 Aug 2018, 03:19 AM
#25
Posts: 85
TBH I think most map favors south spawn because of the following reasons:
1. Sight advantages, Player from the south can see the south side of the building, covers and other stuff. Player from the north can't see the north side. For example, some house might have two windows on the south, one window on the north, unless you have the map knowledge or experience, you are not going to know that.
2. Mouse movement, personally I like the play from the south side because It is very comfortable for me to move the mouse upward than move it downward.
My suggestions to fix the problem:
1. Allow players to rotate the map 180 degrees perfectly every time. Because of the alt key camera rotation option, you don't get the same view every time.
2. Make more maps played from left and right, like the new 1v1 map tric made
1. Sight advantages, Player from the south can see the south side of the building, covers and other stuff. Player from the north can't see the north side. For example, some house might have two windows on the south, one window on the north, unless you have the map knowledge or experience, you are not going to know that.
2. Mouse movement, personally I like the play from the south side because It is very comfortable for me to move the mouse upward than move it downward.
My suggestions to fix the problem:
1. Allow players to rotate the map 180 degrees perfectly every time. Because of the alt key camera rotation option, you don't get the same view every time.
2. Make more maps played from left and right, like the new 1v1 map tric made
30 Aug 2018, 10:10 AM
#27
Posts: 5441 | Subs: 36
TBH I think most map favors south spawn because of the following reasons:
1. Sight advantages, Player from the south can see the south side of the building, covers and other stuff. Player from the north can't see the north side. For example, some house might have two windows on the south, one window on the north, unless you have the map knowledge or experience, you are not going to know that.
2. Mouse movement, personally I like the play from the south side because It is very comfortable for me to move the mouse upward than move it downward.
My suggestions to fix the problem:
1. Allow players to rotate the map 180 degrees perfectly every time. Because of the alt key camera rotation option, you don't get the same view every time.
2. Make more maps played from left and right, like the new 1v1 map tric made
Yes,
well indeed people can turn the camera around. I know some people, who do that.
And I also agree new maps should be always left-right.
8 Oct 2018, 09:57 AM
#28
Posts: 32
Patch should go live early october.
Quick question: Will this be part of an official Relic patch, or have I misinterpreted this? And what's the current status?
8 Oct 2018, 15:27 PM
#29
Posts: 5441 | Subs: 36
Quick question: Will this be part of an official Relic patch, or have I misinterpreted this? And what's the current status?
Yes official Relich patch and atm some softwar problems on relic side. But all made changes got greenlight already.
So sadly we have to wait until it is fixed
I am waiting for it as long as you guys I can't wait anymore^^
14 Oct 2018, 10:35 AM
#30
Posts: 32
Yes official Relich patch and atm some softwar problems on relic side. But all made changes got greenlight already.
So sadly we have to wait until it is fixed
I am waiting for it as long as you guys I can't wait anymore^^
Thanks for the reply. I'm excited to see what will be included in the patch
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