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PCGZine features 4 pages of COH2 goodness

6 Dec 2012, 12:49 PM
#2
avatar of Pakino

Posts: 1

Great read, made me even more excited for this. The screenshots also look very very nice :D
6 Dec 2012, 12:51 PM
#3
avatar of Dwighty

Posts: 222

Finally some multiplayer info!

Looks like matchmaking are gonna be rage inducing in CoH 2 as well. Yey.
6 Dec 2012, 13:16 PM
#4
avatar of Imperial Dane
Caster Badge

Posts: 1550 | Subs: 7

6 Dec 2012, 13:27 PM
#5
avatar of Sturmovik

Posts: 838

The page won't open/load for me.. :(
6 Dec 2012, 13:32 PM
#6
avatar of Miro-

Posts: 176

The page won't open/load for me.. :(


Took a while for me too, but if u wait long enough and ur browser doesnt crash (Firefox here), u'll be quite amazed.
Which browser u use ?
6 Dec 2012, 13:35 PM
#7
avatar of S73v0

Posts: 522

That was a really good read. Very interesting stuff. I like how they are working hard on the replay analysis, the stuff they have got down sounds very good to me :) also the rewards that one can unlock from playing can extend the lifetime of this game. Interesting that you can select what kind of perks that you want to take into battle, I guess we'll have to see how that plays out, hopefully they can be balanced but we'll see when more details come out. Looks like one can scout by using crow's nests which act like those scouting towers in SC2, there still needs to be a way to see behind corners than just throwing some cannon fodder. This game is shaping up to be a good one :D
6 Dec 2012, 13:44 PM
#8
avatar of Imperial Dane
Caster Badge

Posts: 1550 | Subs: 7

By crows nest i am pretty sure it meant any building :P Doubt they would put anything like that in the game like from SC2.

But looking at that Ui bit i see 5 abilities..

1) something with a truck, possibly resources ?
2)Looks like the terror officer, perhaps some sort of replacement unit for the officer ? Thus also confirming the officer back in CoH2
3)Airstrike
5)artillery strike
6) Tiger tank, probably unlocking it in a building.
6 Dec 2012, 13:44 PM
#9
avatar of Sturmovik

Posts: 838

still waiting.. and I do too use FF
6 Dec 2012, 13:51 PM
#10
avatar of Imperial Dane
Caster Badge

Posts: 1550 | Subs: 7

have you got the latest pdf reader ?
6 Dec 2012, 13:58 PM
#11
avatar of Sturmovik

Posts: 838

yeah i do..
and now tells me
The file is damaged and could not be repaired..
6 Dec 2012, 14:08 PM
#12
avatar of Miro-

Posts: 176

yeah i do..
and now tells me
The file is damaged and could not be repaired..


Uploading it for ya on Dropbox...
Will edit this post with a link soon as online.

There u go @ dropbox : https://www.dropbox.com/s/xen1cyv7hrb05wl/PCGZine_73-COH2.pdf
6 Dec 2012, 14:11 PM
#13
avatar of Sturmovik

Posts: 838

Fixed, had to clean web catch
starting to read :)

Very interesting read! thank you for finding it and posting guys!
6 Dec 2012, 15:27 PM
#14
avatar of SugaSwish

Posts: 98

My body is ready
6 Dec 2012, 15:37 PM
#15
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

My body is ready


6 Dec 2012, 16:05 PM
#16
avatar of Ptah

Posts: 66

Wow, just WOW!!!
6 Dec 2012, 16:13 PM
#17
avatar of schepp himself

Posts: 93

Nice read indeed. Good newb input: It's fun even when you lose.

The part about the multiplayer stats features sound very nice to me. That was the biggest and best bit in that article for me.

Screenshots of some unknown units( to me at least) like the Elefant and a Brummbär(?) were also nice.

I'm still sceptical about unlocks and commanders. In CoH:online this feature was rather weak and opened the door for various imbalances.

Overall, thanks for the link and upload!

Greets
Schepp himself
6 Dec 2012, 17:18 PM
#18
avatar of Kolaris

Posts: 308 | Subs: 1

On one hand I'm slightly relieved that you don't go into a match blind with one set Commander, but on the other hand as a complete replacement to Doctrines it still sounds underwhelming.
6 Dec 2012, 17:21 PM
#19
avatar of ROCCAwarMACHINE

Posts: 92

nice read, awsome pictures....cant wait
7 Dec 2012, 01:27 AM
#20
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2

If the high level commanders are OP (and knowing Relic's balancing skills, they're almost certainly going to be either OP or underpowered) then you'd better hope it's easy to unlock them or that you preordered the collector's edition for the XP boost. And if that unique commander archetype from the collector's edition is OP that's going to suck too.
7 Dec 2012, 21:22 PM
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