Double OKW (Oberkommando West) is not allowed
bad news for all the "pro" teams that boosted themselves to the top with double OKW
Posts: 3032 | Subs: 3
Double OKW (Oberkommando West) is not allowed
Posts: 471 | Subs: 1
Posts: 3602 | Subs: 1
If you're banning JT commander you should ban Industry too, every game will just be axis losing everything to a KV that they cant kill
Posts: 471 | Subs: 1
Posts: 471 | Subs: 1
Posts: 3602 | Subs: 1
Also you've vetoed Jaeger Armour so you're going poop hull down elefant
Posts: 471 | Subs: 1
Posts: 3602 | Subs: 1
I mean repair stations are broken as hell in 2v2 as well, its definitely more OP than either DshK commander in 2v2
All im saying is think about removing industry too
Posts: 4314 | Subs: 7
Posts: 188 | Subs: 2
Nice initiative Curaree (and Hooligan)
Posts: 3032 | Subs: 3
Posts: 5441 | Subs: 36
Btw why is the Advanced Emplacement Regiment banned tho? To prevent sim city abuse?
I am 100% confident that the Royal Engineers doc (AVRE) is waaaaaaaay more powerful when it comes to sim city abuse since Emplacement doc got nerfed.
And the reason behind that is that "Stand Fast" aka emplacement self repair ability.
- it is dirtcheap (50 mun for 90 seconds duration, pls)
- it can be stacked on top of brace and the emplacement can shoot during self repair
- I have found out that this ability has 0 seconds cooldown once the T3 structure is built, means it can be used permanently (don't know if that's intended or a bug tho)
And that's just 1 ability, you still can turn your AEC into a free-recon-plane spammer in the late mid-game, and you have a little Sturmtiger call in much better than emplacement doctrine.
I remember a match long time ago where I had 2x vet 3 mortar pits and an Ostheer player was desperately trying to destroy it with 2 LeFhs. Due to the mixture of vet 3 defense bonus, brace and perma self repair, it was literally unkillable, even after 100 arty shells lol
If you are scared by sim city abuse, think about that doctrine
Posts: 4183 | Subs: 4
Posts: 5441 | Subs: 36
Allied TDs spam time.
Posts: 3032 | Subs: 3
Well Helpinghans explained it in his last stream. There was a big discuss.
His answer: 2 Mortarpits are not viable. Just get more isg
Aka 2 mortarpits, get 3 isg then.
But not worth it to ban. I think people will/ can play around it. Also not everymap is great for that. Also its at vs at and not random.
Posts: 5441 | Subs: 36
Posts: 471 | Subs: 1
Well Helpinghans explained it in his last stream. There was a big discuss.
His answer: 2 Mortarpits are not viable. Just get more isg
Aka 2 mortarpits, get 3 isg then.
But not worth it to ban. I think people will/ can play around it. Also not everymap is great for that. Also its at vs at and not random.
Posts: 4183 | Subs: 4
- Hill down ele
- Jp4
- Panzergrens with double shrek
- Pak 43
- Cloaked raktenwerfer spam^^
- Stunshot from pak 40
Posts: 3602 | Subs: 1
Start tournament on Saturday the 11th of November: 16:45 GMT
Start tournament on Saturday the 18th of November: 16:30 GMT
KAPPA
As i know it should be :
2nd of December and 9th
Posts: 188 | Subs: 2
45 | |||||
18 | |||||
47 | |||||
24 | |||||
6 | |||||
4 | |||||
4 | |||||
4 | |||||
1 | |||||
1 |