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The League of Heroes Playoff Stage

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Welcome to the League of Heroes Season 1

Congratulations to the teams that have successfully passed to the next stage of the leagues: the playoffs stage! Teams that scored the most points in the group are highlighted in red. In accordance with the rules, the top 2 teams will advance to the next stage.



The League of Heroes Group Stage is complete. Here are the results.


Playoffs Stage



Play-offs will be conducted in a double-elimination system.


Matchset


A series of games will be played in any order agreed upon by both teams. Each game mode will be played twice. If the teams fail to agree on the order of games played, the standard order as shown below will be used.

  • 1vs1
  • 1vs1
  • 2vs2
  • 2vs2
  • 3vs3
  • 3vs3
  • 4vs4
  • 4vs4

If the series ends with both teams having equal points in total, a tiebreaker match will be conducted. The match will be conducted in a 1v1 setting and any player can represent the team in it.


Points for each victory in the series



The first team to score 12 points will win.


Choosing the map


For every game mode only one map will be played on. The map will be selected by vetoing the maps one by one until only one map remains. The team that has the registration number with the smallest integer will earn the right to veto the first map. The registration numbers were assigned to the teams according to their registration order in the League of Heroes tournament. Example: Teams 8 and 10 are playing against each other. Team 8 has the right to veto the first map.


1vs1 maps list:


  • (2) Angoville
  • (2) Faymonville Aproach
  • (2) La Gleize Breakout
  • (2) Stalingrad
  • (2) Langreskaya
  • (2) Kholodny Ferma
  • (2) Kholodny Ferma Winter
  • (2-4) Crossing in the Woods
  • (2-4) Semoskiy
  • (2-4) Semoskiy Winter
  • (2-4) Minsk Pocket
  • (2-4) Road to Kharkov
  • (2-4) Einhoven Country
  • (2-4) Bystraya Voda


2vs2 maps list:


  • (2-4) Lierneux
  • (2-4) Trois Ponts
  • (2-4) Crossing in the Woods
  • (2-4) Semoskiy Winter
  • (2-4) Rails and Metal
  • (2-4) Minsk Pocket
  • (2-4) Road to Kharkov
  • (2-4) Mosow Outskirts
  • (2-4) Mosow Outskirts Winter
  • (2-4) Einhoven Country
  • (2-4) Bystraya Voda
  • (4) Vaux Farmlands
  • (2-6) Rzhev Winter
  • (2-8) Ettelbruck Station


3vs3 maps list:


  • (2-4) Ettelbruck Station
  • (4-6) Rzhev Winter
  • (4-6) Oka River Winter
  • (6) Pavlov’s House
  • (6-8) Lienne Forest
  • (6-8) La Gleize
  • (6-8) Lanzerath Ambush
  • (6-8) Steppes
  • (6-8) Angermuende
  • (6-8) City 17
  • (6-8) General Mud
  • (6-8) Lazur Factory
  • (6-8) Hill 331
  • (6-8) Sittard Summer


4vs4 maps list:


  • (6-8) Vielsalm
  • (6-8) Lienne Forest
  • (6-8) La Gleize
  • (6-8) Lanzerath Ambush
  • (6-8) Steppes
  • (6-8) City 17
  • (6-8) General Mud
  • (6-8) Hill 331
  • (6-8) Sittard Summer


Special rule


The same players cannot play in the second match of the same game mode they have played in with the exception of the 3vs3, 4vs4 game modes and the tiebreaker 1vs1 match when both teams have equal points.


Faction selection


The team that has the registration number with the smallest integer will select the faction first. The teams swap factions for the 2nd game.


Starting position selection


Teams playing on the Allies side will choose their positions.


Other rules


Teams may refuse to play any match but they will be forfeited automatically if they do so. Teams who are late by more than 15 minutes automatically forfeit the match. In the case of a game client or Steam errors, the administrators have the right to organise the game on another time or if necessary, another day. If one of the players of a team leaves the game, the team may continue the game with CPU as a teammate. If it is a 1vs1 match, the player that left loses it (both players may play a rematch if both of them agree to it).

Deliberate exploitation of bugs of the game will be considered as cheating and your team will be penalized with a defeat in that match. All issues regarding exploitation of bugs will be judged by the Head Referee of the League. Only players who are included in the roster can play.

All disputes will be judged by the referees of the League. You can be confident of the referee's decision to be logical and fair.


Games schedule


Matches can be played in any desirable time but it should happen before 6 pm Moscow time and on the date written in the schedule. The game can be casted live at 6 pm Moscow time if the teams wish so. All of the matches' replays must be sent to the e-mail address below:

coh2leagueofheroes@gmail.com

Games must be played with the broadcasting features turned off and no additional items from the steam workshop are allowed. (Custom decals are not allowed as they cause the replays to be unplayable on the league's casters' game clients. The League's administrators have the right to adjust the timing of the matches and teams will be informed of it.


Top Player Prize


The player with the most points will be rewarded with money based on the prize pool. The reward is currently $100 but could be more.


Jove is the current leader.


Broadcasts


All of the games will be casted on our channels at 6pm Moscow time.

http://www.twitch.tv/the_league_of_heroes

http://www.twitch.tv/maza1862

Broadcasts will be conducted in several languages and on several channels.

_____________________________________________________________________________
This post was translated into English by Emin “Kowalski“ Gasimov and Rhys-In-Ouchers
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