Nice cast as always!
Coh2 is hard to watch though.
TFN Company of Heroes 2 Beta Shoutcasts Now Live
16 Apr 2013, 16:32 PM
#2
Posts: 419
16 Apr 2013, 17:26 PM
#3
Posts: 14
CoH2 casts = good news.
Would have loved some info about the new UI, command trees, and teching though. And at least partly leaving fog of war on to see the impact of true sight.
Anyway: looking forward to your next CoH2 cast.
Would have loved some info about the new UI, command trees, and teching though. And at least partly leaving fog of war on to see the impact of true sight.
Anyway: looking forward to your next CoH2 cast.
16 Apr 2013, 18:09 PM
#4
Posts: 21
As always gj on the dual resource display.
Would indeed be interesting to see more fog of war,
especially since a lot of people will not yet be accustomed to the range at which units can fire.
(I for example thought the range on the mg's was pretty short.)
Also, damn you tree, why are you so high, blocking sight for the people watching (and playing).
Would indeed be interesting to see more fog of war,
especially since a lot of people will not yet be accustomed to the range at which units can fire.
(I for example thought the range on the mg's was pretty short.)
Also, damn you tree, why are you so high, blocking sight for the people watching (and playing).
16 Apr 2013, 20:29 PM
#5
2
Posts: 538
nice, I think we can all learn a lot from these casts. Thank you!
18 Apr 2013, 02:27 AM
#6
5
Posts: 16697 | Subs: 12
THX for featuring our game in Cast #2 Tommy & Fatalsaint. Those games were from so early in the beta, I think we were all figuring it out as we went along. Nice to have that crazy VP scramble saved for posterity.
18 Apr 2013, 06:22 AM
#7
Posts: 1
Thanks guys. I have to say I'm worried about CoH2 atm though. Seriously, you gain veterancy for taking damage? That's just wrong to me.
18 Apr 2013, 10:49 AM
#8
Posts: 1
Nice to see the first Shoutcast of Coh2! Im really excited how the game will be at realese!
I hope that the mortars will get nerved a bit, because in my opinion they are just too strong atm...
I hope that the mortars will get nerved a bit, because in my opinion they are just too strong atm...
18 Apr 2013, 14:53 PM
#9
Posts: 337
THX for featuring our game in Cast #2 Tommy & Fatalsaint. Those games were from so early in the beta, I think we were all figuring it out as we went along. Nice to have that crazy VP scramble saved for posterity.
It was a cool game and I don't think we'll get to see many games that goes down to literally 1 VP left, I'm happy we managed to cast it before patches broke it forever (unless someone has the game files from that patch, sadly I do not as I have just started running backups on the game files and .exe since last patch, and this was 2+ patches ago).
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