Most fans are optimistic that this shows that Sega is not simply interested in cashing in on the Company of Heroes franchise, but rather investing in it! By extending the development period for three and a half more months, Relic has time to test and polish Company of Heroes 2, so that it lives up to the high standards set by the original. We expect the beta to begin soon, giving enthusiastic fans the chance to provide their own feedback to improve the game. Relic will have ample opportunity to tune the mechanics, develop the maps, and balance the units.
Jonathan Dowdeswell, the Executive Producer of Company of Heroes 2, commented:
Our acquisition by SEGA has given us the chance to work with a new partner that has a great track record of working with long standing PC franchises. It gives us great confidence to know that we have a well aligned team working to bring the best experience we can to gamers around the world.
Greg Wilson, Producer of Company of Heroes 2, commented:
We hate to disappoint our fans with a later than expected date as we know they are eager to play but we feel that the additional time will help the team deliver the high quality sequel fans deserve. However, the wait won’t be long as players will soon be able to help us test and balance multiplayer in the upcoming Closed Beta. Details will follow shortly.
We are also happy that THQ's Company of Heroes community manager, Bobby "Lynx" Miller, has been hired by Sega to facilitate the transfer and see the game to launch. Although Sega's offices are in San Franscisco, they are allowing Bobby to work from home in Los Angeles. We welcome you back as CM, Lynx, and hope that things go well for you and your new employer!