Oberkommando West Army Preview
8 Jun 2014, 19:14 PM
#2
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Posts: 985 | Subs: 2
Thanks Ohme
8 Jun 2014, 19:27 PM
#3
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Posts: 4301 | Subs: 2
good read and thanks. keep it up
8 Jun 2014, 23:33 PM
#4
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Posts: 379
I know I have to wait for release... but first impression is massive disappointment that they are making a faction like the British in vCoH. Hopefully it plays out a lot better.
9 Jun 2014, 06:23 AM
#5
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Posts: 1063
The truckman has returned, say your prayer before the truckman claims your land!
9 Jun 2014, 06:43 AM
#6
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Posts: 252
both factions are extremely fun to play
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9 Jun 2014, 06:47 AM
#7
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Posts: 934
Great write up Ohme. Thanks!
I never really had a problem with the dynamics of British HQ trucks in CoH1. I quite liked that aspect of Britians. The primary issue I had was the extremely linear teching nature of Britian which made it a bit boring. The fact that the trucks come out fixed time intervals I believe will reduce the impact of such teching.
The slow resource income is obviously going to reduce OKW flexibility, however their early core units seems to compensate that quite heavily. I don't really believe Britian had enough early game flexibility, but this seems different.
Can't wait to try OKW and USA out though at release!
I know I have to wait for release... but first impression is massive disappointment that they are making a faction like the British in vCoH. Hopefully it plays out a lot better.
I never really had a problem with the dynamics of British HQ trucks in CoH1. I quite liked that aspect of Britians. The primary issue I had was the extremely linear teching nature of Britian which made it a bit boring. The fact that the trucks come out fixed time intervals I believe will reduce the impact of such teching.
The slow resource income is obviously going to reduce OKW flexibility, however their early core units seems to compensate that quite heavily. I don't really believe Britian had enough early game flexibility, but this seems different.
Can't wait to try OKW and USA out though at release!
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9 Jun 2014, 12:10 PM
#8
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
Posts: 16697 | Subs: 12
Fantastic job Ohme! Thank you!
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10 Jun 2014, 21:27 PM
#9
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Posts: 503
Permanently BannedBattlegroup Headquarters with 37mm have been fucked by the zis 6 mans right in front of then lol
17 Jun 2014, 12:43 PM
#10
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Posts: 16697 | Subs: 12
*updated w new? edited? OKW gameplay video as found by 
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donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
Yesterday, 02:34 AM
Yesterday, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
Yesterday, 00:30 AM
Yesterday, 00:30 AM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
Last Wednesday, 14:35 PM
Last Wednesday, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
Last Wednesday, 06:40 AM
Last Wednesday, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
Last Wednesday, 06:37 AM
Last Wednesday, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
Last Wednesday, 06:35 AM
Last Wednesday, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
Last Tuesday, 18:12 PM
Last Tuesday, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
Last Tuesday, 18:10 PM
Last Tuesday, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
Last Tuesday, 18:09 PM
Last Tuesday, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
Last Tuesday, 16:42 PM
Last Tuesday, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
Last Tuesday, 15:50 PM
Last Tuesday, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
Last Tuesday, 15:22 PM
Last Tuesday, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! 
20 Feb 2025, 19:23 PM
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20 Feb 2025, 19:23 PM
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