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Aftermath Update

19 Feb 2014, 01:48 AM
#22
avatar of Lifer
Donator 33

Posts: 33

Excellent work relic, can't wait for battleservers and to check out the new map!
19 Feb 2014, 02:08 AM
#23
avatar of WiFiDi
Honorary Member Badge

Posts: 3293



Really liked playing your map 1v1 in the Beta.Sorry it was not 1v1 TBH.....nice job, Onkel :)


thats painful why not both i think it should be both.
19 Feb 2014, 03:25 AM
#24
avatar of VonIvan

Posts: 2487 | Subs: 21

Lets see how this update plays out.
19 Feb 2014, 05:35 AM
#25
avatar of FestiveLongJohns
Patrion 15

Posts: 1157 | Subs: 2

Can't wait to test out the battle servers! Balance changes are good, I like the direction this is going : )
19 Feb 2014, 06:52 AM
#26
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

Is there anywhere to see more details on the bug fixes? The balance changes look quite good.
19 Feb 2014, 07:14 AM
#27
avatar of Dreadbot
Donator 11

Posts: 94

As I said on the official forums, I have yet to notice any bug fixes, only bugs which weren't fixed - as well as a couple new bugs with the custom game setup screen.

Edit: And also apparently PG's have lost their firing sound.
19 Feb 2014, 15:21 PM
#28
avatar of James Hale

Posts: 574

Relic rarely list specific bug fixes aside from issues which they consider to be major. The minor things you can check for on the Relic News forum bug list, as we add and remove them as needed. I don't think Relic themselves do that anywhere -- not in public, anyway.

The StG 44 firing sound has been known for a while, so it's kind of annoying they haven't fixed it in live. That's one of several issues...
19 Feb 2014, 17:05 PM
#29
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

W0000000000t! So awesome, Sam! Adding this to OP :) :D :banana:

19 Feb 2014, 17:14 PM
#30
avatar of akosi

Posts: 1734

Permanently Banned
W0000000000t! So awesome, Sam! Adding this to OP :) :D :banana:



could you beated that standart AI? MVGAME
19 Feb 2014, 18:50 PM
#31
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

jump backJump back to quoted post19 Feb 2014, 02:08 AMWiFiDi


thats painful why not both i think it should be both.


I made a dreadful error :( I assumed from Onkel's post that the map was for 2v2 only - but it is not. In fact when I looked this morning, it featured at the top and the bottom of the menu! My bad! Sorry!
20 Feb 2014, 03:44 AM
#32
avatar of vietnamabc

Posts: 1063

This patch destroyed my beloved armored assault commander, T34-85 push back to 9CP is too much, for this commander to work T34-85 should revert back to the old dual call-in at 7CP.
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