"First look: Company of Heroes 2 in-game UI!" on THQ Official Forums
Relic and THQ have today released information about the new Company of Heroes 2 in-game User Interface, citing various specific improvements over the original Company of Heroes.
Beyond the unit portrait is the main information panel, the Bridge. The bridge presents all of the critical and tertiary information for a selected unit, giving the player a quick reference for how to be effective on the battlefield in various combat scenarios. This information is presented through the unit decorators and text content. Selecting multiple units displays a list of unit decorators on a single line, allowing for fast unit sub-selection, upgrades and reinforcement.
The Global Unit Control is the collapsible list of unit decorators in the top right of the screen. Infantry are displayed on the top row, with vehicles below. Units are displayed by build order, and re-arrange to form a 3rd row when put into control groups. This feature allows players to rapidly navigate between their units and see things like which units are under attack, or which are idle, all at a glance.
Above the action panel is the new Commander Ability Menu. As you gain experience in combat, you may select one of three commander types (chosen before the game begins). Once the commander type is selected, the new commands and abilities are displayed in the column above the action panel. This is where you’ll see passive abilities, artillery strikes, air strikes, and more!
To view the post in its entirety, please visit the official Company of Heroes website here:
http://www.companyofheroes.com/news/first-look-company-heroes-game-ui
http://www.companyofheroes.com/news/first-look-company-heroes-game-ui