Armor Company
23 Jan 2016, 17:14 PM
#42
Posts: 1954
Thank you for the guide, Hector. I've played several games following this with much better results. I was way too passive at the start of the game.
25 Sep 2017, 08:40 AM
#43
Posts: 4314 | Subs: 7
This Guide is more Meta than ever
26 Sep 2017, 03:29 AM
#45
Posts: 3053
This Guide is more Meta than ever
Yeah I've been wanting to get into it as I haven't ever seriously used armor and it is indeed very meta rn.
A couple questions: is the vehicle crew bazookas really enough to kill the 222 in that bait + smoke + hop out situation? Also, is it a good idea to try to place cheeky M20 mines behind or very close to his lines in order to hit the luchs (as luchs is usually a much bigger problem than 222 and okw players rarely minesweep) or just place them conservatively and try to bait? Because the former is really hard to pull off unnoticed but the latter usually won't work against a smart opponent who has seen the m20. Also, when precisely do you place the mines? After you get zooks and single bars or what?
9 Oct 2017, 16:16 PM
#46
Posts: 4314 | Subs: 7
Yeah I've been wanting to get into it as I haven't ever seriously used armor and it is indeed very meta rn.
A couple questions: is the vehicle crew bazookas really enough to kill the 222 in that bait + smoke + hop out situation? Also, is it a good idea to try to place cheeky M20 mines behind or very close to his lines in order to hit the luchs (as luchs is usually a much bigger problem than 222 and okw players rarely minesweep) or just place them conservatively and try to bait? Because the former is really hard to pull off unnoticed but the latter usually won't work against a smart opponent who has seen the m20. Also, when precisely do you place the mines? After you get zooks and single bars or what?
If the crew has 2 zooks it should be enough to kill 222 (or force it to pull back if you opponent is wise)
Yes, it is a good idea to lure Luchs over a mine. If you think he won´t get sweeper, sure, go ahead and punish him with forward mine
I place 1-2 mines against OKW once I gain advantage over the opponent (grab cut off/force him to full retreat). When my M20 is idle I plant a trap. Remember dead luchs is a much bigger advantage than 2 bars.
Against Ost I only plant max 1 mine against 222 and then plant more once bigger tanks are to roll out
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