After I click export map everything runs absolutely normal and will say it successfully
exported
WORLDBUILDER_COH_2 started at 2014-03-26 14:58
OS NT 6.1 (sp1.0) x64, 8191MB Physical Memory, 5821 Physical Available, 4095 Virtual Total, 3952 Virtual Available, 8189 Page file.
RUN-OPTIONS []
WORKING-DIR [C:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes 2]
USER [corey]
LOCALE [ENC]
14:58:16.75 Primary CPU is a 2700MHz [AMD Phenom(tm) II X6 1045T Processor]
14:58:16.75 Architecture [0], Level [16], Revision [2560].
14:58:16.75 6 logical processor(s) detected.
14:58:16.75 6 physical processor(s) detected.
14:58:16.75 1 processor(s) nodes detected.
14:58:16.75 MATHBOX -- Version=6, Mode=SSE
14:58:16.75 MOD -- Initializing mod 'RelicCoH2'.
14:58:16.77 ARC -- CoH2\Archives\Data.sga 670619597 [13753975483812669181]
14:58:16.78 ARC -- CoH2\Archives\Sound.sga 121846343 [16738610615010741306]
14:58:16.79 ARC -- CoH2\Archives\Sound.1.sga 38465402 [1645753505079795990]
14:58:16.80 ARC -- CoH2\Archives\MPScenarios.sga 600948065 [2605615845835130560]
14:58:16.80 ARC -- CoH2\Archives\UI.sga 57869290 [16693314394503764504]
14:58:16.80 ARC -- CoH2\Archives\ArtArmies.sga 46701382 [5072860005402534721]
14:58:16.80 ARC -- CoH2\Archives\ArtArmies.1.sga 3696154 [10878215576357654257]
14:58:16.81 ARC -- CoH2\Archives\ArtEnvironment.sga 855451233 [14805338148617440357]
14:58:16.81 ARC -- CoH2\Archives\ArtEnvironment.1.sga 16051857 [16886241135842148373]
14:58:16.81 ARC -- CoH2\Archives\ArtGermanEF.sga 940566667 [2951707804841577906]
14:58:16.81 ARC -- CoH2\Archives\ArtGermanEF.1.sga 462528203 [9626533191218727374]
14:58:16.82 ARC -- CoH2\Archives\ArtSovietEF.sga 755707354 [6630070636505974439]
14:58:16.82 ARC -- CoH2\Archives\ArtSovietEF.1.sga 507950060 [12107924086280511762]
14:58:16.82 Archive 'CoH2\Archives\Autotest' is missing! Skipping.
14:58:16.82 ARC -- CoH2\Archives\SPScenariosEF.sga 523132623 [10064279886437257160]
14:58:16.83 ARC -- CoH2\Archives\SPScenariosEF.1.sga 172903012 [10271654594785945397]
14:58:16.83 ARC -- CoH2\Archives\TOWScenarios.sga 343994884 [7811587915922964419]
14:58:16.84 ARC -- CoH2\Archives\TOWScenarios.1.sga 186776216 [5362621386087576274]
14:58:16.84 ARC -- CoH2\Archives\DLC1Scenarios.sga 78960791 [731773322392466721]
14:58:16.84 ARC -- CoH2\Archives\DLC2Scenarios.sga 70424861 [739606308657345632]
14:58:16.85 ARC -- CoH2\Archives\DLC3Scenarios.sga 61535995 [2675463943041070715]
14:58:16.86 ARC -- CoH2\Archives\ArtHigh.sga 281532535 [7642218333979450380]
14:58:16.86 ARC -- CoH2\Archives\ArtHigh.1.sga 28008719 [2806505893770136712]
14:58:16.87 ARC -- CoH2\Archives\SoundHigh.sga 1345795725 [13199969298230256804]
14:58:16.87 ARC -- CoH2\Archives\SoundHigh.1.sga 19684541 [12171090929339308145]
14:58:16.88 ARC -- CoH2\Archives\SoundSpeechEnglish.sga 562407101 [12308947390631594915]
14:58:16.89 ARC -- CoH2\Archives\SoundSpeechEnglish.1.sga 22118043 [16448665445310557099]
14:58:16.89 ARC -- CoH2\Archives\SoundSPSpeechEFEnglish.sga 182843876 [191969942427995936]
14:58:16.90 ARC -- CoH2\Archives\SoundSPSpeechEFEnglish.1.sga 44362968 [10222913996215586951]
14:58:16.90 ARC -- CoH2\Archives\SoundSpeechDLCEnglish.sga 33616865 [13190296174029528392]
14:58:16.91 ARC -- CoH2\Archives\AttribArchive.sga 15283290 [32856354452750922]
14:58:16.93 GAME -- Resetting fp control word.
14:58:18.82 WW2Mod -- PropertyBagManager Loaded in 1.887000s
14:58:37.72 ToolFramework: Opening Document: 'C:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes 2\CoH2\Data\Scenarios\(2-8) Island Takeover.sgb'
14:58:37.80 SPDx11 -- Adapter [AMD Radeon HD 6570]: 1011MB dedicated video memory, 0MB dedicated system memory and 3084MB shared system memory.
14:58:37.81 SPOOGE - Driver[DirectX11_Rendering_Device] version[4,37]
14:58:37.82 SPDx11 -- New Device RefCount [2], New DeviceContext RefCount [1]
14:58:37.83 SPDx11 -- Adapter Description = AMD Radeon HD 6570
14:58:37.83 SPDx11 -- Driver Vendor = 0x00001002 Device = 0x00006759 SubSys = 0x90911b0a Rev = 0x00000000
14:58:37.83 SPDx11 -- Driver Version Product = 8 Version = 17 SubVersion = 0 Build = 13.12
14:58:37.83 SPDx11 -- Driver LUID = 0x00000000-0x000086d6
14:58:37.83 SPDx11 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3084MB shared system memory available.
14:58:37.83 SPDx11 -- [1] GPUs found.
14:58:37.83 ShaderDatabase: using shader profile [ps50]
14:58:37.86 SPDx11 -- CreateSwapChain: 1645x954 @ 0/1Hz (0.000000Hz). Sample count/quality: 1/0. Back buffers: 2.
14:58:37.86 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x954 @ 0/1Hz = Refresh Rate: 0.00
14:58:37.86 SPDx11 -- ResizeTarget: 1645x954 @ 0/1Hz = Refresh Rate: 0.00
14:58:37.86 SPDx11 -- Setting SwapChain State to: WINDOW
14:58:37.86 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x954 @ 0/1Hz = Refresh Rate: 0.00
14:58:37.86 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
14:58:37.86 SPDx11 -- ResizeTarget: 1645x954 @ 0/0Hz = Refresh Rate: 0.00
14:58:37.86 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x954 @ 0/1Hz = Refresh Rate: 0.00
14:58:37.89 SPDx11 -- device requires no additional virtual address space textures.
14:58:38.32 SPDx11 -- GPU can do [2556] pixels per usecond. At [1645x954x1] this is [1629] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [38.669888] ms, QueryWaitCPU time [40.000004] ms
14:58:40.05 SPDx11 -- GPU can do [26] pixels per usecond. At [1024x1024x1] this is [25] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [156.919556] ms, QueryWaitCPU time [159.000015] ms
14:58:40.22 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
14:58:40.47 SOUND -- Initializing ...
14:58:40.47 Error, could not open lua language group file:
14:58:40.52 INNIMapDCA Key not found: combat
14:58:40.53 INNIMapDCA Key not found: sir_filters_enabled
14:58:40.58 INNIMapDCA Key not found: tiger_radio_fuzz::objectdistance
14:58:40.58 INNIMapDCA Key not found: winter
14:58:40.73 SOUND -- Initialization completed!
14:58:40.86 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\tow\scenarios\1941_moscow\1941_moscow_art_v1_ro.info'
14:58:40.87 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\sp\coh2_campaign\m02-scorched_earth\scorched_earth_02_03nis.info'
14:58:41.01 GAME -- (WorldManager) Cannot find original scenario "2P_COH2_SnowTown" referenced from data:scenarios\tow\challenges\horde.scenref
14:58:41.01 GAME -- (WorldManager) Could not load .scenref file D. Please check syntax.
14:58:41.02 WorldBuilder opening document C:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes 2\CoH2\Data\Scenarios\(2-8) Island Takeover.sgb
14:58:41.23 TChunkManagerIO::Load version 2001l
14:58:41.26 TERRAINTEXTURE -- compositor added RenderTarget of size 6580 x 3816
14:58:41.83 PHYSICS -- Created node factory 'HVOK'
14:58:41.83 PHYSICS -- Created node factory 'DMMY'
14:58:46.62 MemoryBudget -- Could not load memory budget file [data:MemoryBudget.lua].
14:58:46.80 Regenerating ImpassMap data...
14:58:46.80 Impass Data was already valid, but regenerating...
14:58:47.27 DeferredView - Start creating view [ WaterView ] textures
14:58:47.27 SPDx11 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3084MB shared system memory available.
14:58:47.27 SPDx11 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3084MB shared system memory available.
14:58:47.27 DeferredView - Finished creating view [ WaterView ] textures
14:58:47.27 DeferredView - Start creating view [ WorldView ] textures
14:58:47.27 SPDx11 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3084MB shared system memory available.
14:58:47.27 SPDx11 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3084MB shared system memory available.
14:58:47.27 DeferredView - Finished creating view [ WorldView ] textures
14:58:47.72 SPDX11 --- doing mode change using DXGI resize target and set fullscreen state [1641x958], Refresh rate: 0.00
14:58:47.72 SPDx11 -- ResizeTarget: 1641x958 @ 0/1Hz = Refresh Rate: 0.00
14:58:47.72 SPDx11 -- Setting SwapChain State to: WINDOW
14:58:47.72 SPDx11 -- Actual SwapChain buffer set by DXGI: 1641x958 @ 0/1Hz = Refresh Rate: 0.00
14:58:47.72 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
14:58:47.72 SPDx11 -- ResizeTarget: 1641x958 @ 0/0Hz = Refresh Rate: 0.00
14:58:47.72 SPDx11 -- Actual SwapChain buffer set by DXGI: 1641x958 @ 0/1Hz = Refresh Rate: 0.00
14:58:47.72 SPDx11 -- Actual SwapChain buffer set by DXGI: 1641x958 @ 0/1Hz = Refresh Rate: 0.00
14:58:47.78 SPDx11 -- GPU can do [33206] pixels per usecond. At [1641x958x1] this is [21122] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [2.982556] ms, QueryWaitCPU time [5.000000] ms
14:58:49.44 SPDx11 -- GPU can do [26] pixels per usecond. At [1024x1024x1] this is [25] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [156.925446] ms, QueryWaitCPU time [159.000015] ms
14:58:49.44 DeferredView - Start creating view [ WaterView ] textures
14:58:49.44 SPDx11 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3084MB shared system memory available.
14:58:49.45 SPDx11 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3084MB shared system memory available.
14:58:49.45 DeferredView - Finished creating view [ WaterView ] textures
14:58:49.45 DeferredView - Start creating view [ WorldView ] textures
14:58:49.45 SPDx11 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3084MB shared system memory available.
14:58:49.45 SPDx11 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3084MB shared system memory available.
14:58:49.45 DeferredView - Finished creating view [ WorldView ] textures
14:58:49.68 VizView Render - Warning view has no passes defined, adding a default dummy plain render pass
These are the errors I found in that
14:58:40.22 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
14:58:40.47 SOUND -- Initializing ...
14:58:40.47 Error, could not open lua language group file:
14:58:40.52 INNIMapDCA Key not found: combat
14:58:40.53 INNIMapDCA Key not found: sir_filters_enabled
14:58:40.58 INNIMapDCA Key not found: tiger_radio_fuzz::objectdistance
14:58:40.58 INNIMapDCA Key not found: winter
14:58:40.73 SOUND -- Initialization completed!
14:58:40.86 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\tow\scenarios\1941_moscow\1941_moscow_art_v1_ro.info'
14:58:40.87 SCENARIO -- Failed to open stream for Scenario 'DATA:scenarios\sp\coh2_campaign\m02-scorched_earth\scorched_earth_02_03nis.info'
14:58:41.01 GAME -- (WorldManager) Cannot find original scenario "2P_COH2_SnowTown" referenced from data:scenarios\tow\challenges\horde.scenref
14:58:41.01 GAME -- (WorldManager) Could not load .scenref file D. Please check syntax.