Profile of Gbpirate
General Information
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: Yesterday, 19:54 PM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: Yesterday, 19:54 PM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Post History of Gbpirate
Thread: Finnish Winter Tournament 202214 Jan 2022, 06:24 AM
Exciting! In: Events Central |
Thread: Haven't played in 3 years. Best way to relearn the game?11 Jan 2022, 05:05 AM
My advice would be to ask some friends that still play and look for recent casts. I cant remember the last update but generally speaking anything within six months is good (and I guess it will continue indefinitely as no more coh2 balance updates. sad). 1s are probably the easiest to find but you can still find vods (or replays here) of 2s, 3s, and 4s. But also, depending on how much effort you want to put into it, you can go through the patch notes. You don't really need to see the specific data because usually there are short explanations/intentions of what the changes are for. In: COH2 Gameplay |
Thread: Von's Tournament of Madness4 Jan 2022, 19:21 PM
hype hype hype hype hype hype In: Events Central |
Thread: okw ostwing caommander has bombs that does not compute27 Dec 2021, 19:50 PM
the OKW commander with Ostwind where u get 15 bombs for 180 muni and more bombs when u have excessive munis does not work as intended Ahh, yes the Scavenge doctrine. I think there's a limit to how much the munition saving helps the ability and it is much less noticeable now than five or six years ago. They had to change this because there was a tactic where OKW players would spend 0 munitions all game and then go into your base sector with a light vehicle and win an annihilation victory. I remember posting about it here and on the old official forums with a 1v1 replay and people were telling me that I should be thankful as a USF player because I just have to repair my base, I don't have to spend fuel. Fucking idiots. ahh yes here we are. Can't watch it anymore as it's been so long, and the link to the old forums are all broken, but i got my shit rocked by unintentional ability In: COH2 Gameplay |
Thread: My real problem with COH39 Dec 2021, 15:45 PM
I think OP is getting this wrong because the community involvement in coh3 so far has been about faction design. Maybe map design as a secondary role, too. In principle, it is a bit shady that Relic is putting lots of balance and art work on members of the community that volunteer their time. Saves them money on labour costs but I'm sure it's a labour of love for the people involved. I may disagree with the way the community team is balancing the game (and the somewhat silly "scope" we had to deal with) but if Relic is willing to let community members shape the game rather than end any and all support then I'm happy with the system. Let the community shape the way the game is designed and let them shape the way its balanced. I'd love some balance polls put out by Relic before and after the game is live so they can get some data that's easy to read and everyone can feel like they're participating. You can't ever know if a Relic employee is reading your rant on the forums. In: Lobby |
Thread: My real problem with COH39 Dec 2021, 15:37 PM
Because Fallschirmjäger squads can capture an abandoned tank just like any other infantry squad. It was more of a tongue in cheek comment anyway In: Lobby |
Thread: My real problem with COH39 Dec 2021, 15:35 PM
I present to you abandon vehicle mechanics In: Lobby |
Thread: CoH3 multiplayer alpha soon 26 Nov 2021, 05:19 AM
Why don't we just play Battlefield. *sad violin noises* In: COH3 Central |
Thread: Why are all the 2v2 maps complete shit15 Oct 2021, 17:12 PM
Go play 3v3 and come back here. Then you'll see the true definition of "bad maps" Actually quite like the 3v3 maps. At least there are more vetoes for bigger games. The mad lad In: COH2 Balance |
Thread: OKW Flak HQ Lethality7 Oct 2021, 14:08 PM
Not sure how we shifted to OKW's base defenses but, yes, no faction should have base emplacements with 360 degree coverage. I voted "yes" in the poll but only because I don't think any faction should have a tech building that is able to lockdown a large portion of the map (especially on maps with lots of chokepoints, namely kholodny ferma). I much prefer the UKF's ability to put down the optional forward point. Or a design that requires you to create several things (like wehr reinforce + heal bunkers) in order to have a functional forward HQ. In: COH2 Balance |
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Latest replays uploaded by Gbpirate
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VS~TAB~ maskedmonkey2 ~TAB~ GBPirate ~TAB~ Napalm ~TAB~ Augustus MariusRANK47 Kiss my ass please QQ263613288 Red Army (CHN)TAB on Rostovby: Gbpirate map: Faceoff at Rostov1-866
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VSGo hard like Yatagan Daedroth Mafia_Muma succesreussiteRobocopHighlander ~TAB~ Beemer8 ~TAB~ GBPirate Rasco400Strange bugby: Gbpirate map: Steppes1-1,328
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Livestreams
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