This thread is clearly focused on 1 v 1 balance but there are those of us that play mostly 2 v 2 or 3 v 3, and the priorities tend to differ there. The power of larger squad sizes, indirect fire, and AFV gunfire is reflected differently. The game length is different, and so is the relation of the various arms.
This is why I don't think any game style will get optimal balance. What is balance for 1 v 1 becomes non balance for another mode and vice-versa.
In 4 v 4, which is basically a battle of attrition with hundreds or over a thousand deaths, the 'most impactful player' is usually the one with the highest kills.
Haha, yea, all of my posts have been from a 2v2 experience.
2v2 really puts spam into perspective, 3v3 and 4v4 is a bit too spread out to really appreciate the unit count, but 2v2 is kursk in a small area.
Our maps can mostly be used for 1v1 after all.