Well,
You can create so much map-entry-points as you wish, just copy them and set them where you like to. For a 2vs2 map I would recommend one map-entry-point for each side at the base and one near each base, which can be captured. But note, as OnkelSam said in his tutorial, every base-sector needs at least one map-entry point. In my opinion, the best way to find out if your map-entry-points work fine or not is to test your map by yourself in a skirmish.
Here are the Worldbuilder Guides from CoH2.org which might help you.
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#Steam AliasWL%Streak
- 1.831222.789+37
- 2.600215.736+15
- 3.34957.860+14
- 4.1107614.643+8
- 5.305114.728+1
- 6.916405.693-2
- 7.273108.717+24
- 8.722440.621+4
- 9.261137.656+2
- 10.1041674.607-2