I would like to see Guards come without weapons stock with the ability to either buy three buffed PTRS rifles and maybe holster them or upgrade to their DPS. The former doesn't make them totally teeth less against infantry while the later improves their AI and gives them Button(possibly improved). So no locking down light vehicles and killing it horribly like they did a while back unless there are multiple guards which means tons of munitions spent elsewhere (less mines).
I've been testing some changes so far in the editor here's what I did, though no accurate numbers as I do not have my notes currently on hand:
PTRS Penetration slightly increased
PTRS Accuracy increased
Deflection damage of 20 (so they're not absolutely worthless against heavier vehicles)
Three PTRS Rifles for 75 munitions.
Range increase back to 45 (thought could probably remain the same if I knew what to edit to stop their dancing)
We already have Para's and 1919 riflemen no thanks.
Could easily make that Vet 1 ability not game breaking. I took the files from Hit the Dirt and it got this.
Guard's Hold Position
-10% increase in accuracy
-10% reduction in received accuracy
-Squad cannot move
-Cool down between activation and de-activation to prevent simply toggling between the two every 5 seconds.
-Can still be suppressed/pinned