worked thanks |
This only extracts the vanilla maps, not WFA maps. I need something to extract WFA somehow |
Anyone know how to extract WFA maps by relic to be viewed in world builder? I've tried running the archive.exe but it only gives me standard vanilla maps. I'd like to get a closer look at some of the style they're using with the new assets and Ardennes style terrain. |
I've followed this step by step, double checked over and over, yet im still getting the thick snow on my map. I have made my settings identical to MonolithicBacon's, but there is still thick snow instead of the frosty touch.
EDIT: Fixed the problem. You may want to add in the guide that a deep snow height of 0.05 will create the frost effect described here in the guide. Maybe it is a typo but .25 will give you traditional deep snow height and be too dense for a frost effect. Cheers! |
Ah ok must have skimmed over that. Now the question is how to use the ice editor. After unpacking the relic maps I see that they have splats/splines placed over the ice. I went to terrain properties where I check boxed ice instead of water however I am unable to place any splats or splines on the ice.. It's treated as if it is water still putting the splats and splines on the bottom of the lake bed. |
Hi,
I have located the Ice tool in WB but when I place it over a water source it does not work. How does the ice tool work? Also, how do you specify which parts of the map have deep snow and which do not? |