If they can detect a reverse movethen they can probably code this. Whenever you use the reverse hotkey specifically then your speed overallis lowered.
. Ya you could probably bypass this by clicking behind the vehicle but think of that as a reward or something
Profile of CookiezNcreem
General Information
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence: United States
Nationality: United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence: United States
Nationality: United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Post History of CookiezNcreem
Thread: A Suggestion For Panther Balance4 Feb 2015, 18:11 PM
In: COH2 Balance |
Thread: USF & Ost, early game balance4 Feb 2015, 17:19 PM
I am agreeing and have been agreeing that Ost has problems. Mainly tech and cost issues. Relics working on it. Im sure. But we won't get anywhere by suggesting 5 man gren squadsvs 5 man rifles(wtf) and expecting rifles to basically mirror grenadiers, except grens would then have a buffed mg42,mortar, and sniper in T1 to support themselves, while rifles would have other rifles with no smoke until 50 fuel, while pst would then get better tech costs and counter LT...That's just BS, and honestly the more I rear porys suggestions the more I get angry. Most of the problems with pst come from tech costs. And some overpriced units like pgrens(even tho they perform well against soviet and buffing them would screw sovs) And bad design of Americans. (Which they probably won't change) In: COH2 Balance |
Thread: USF & Ost, early game balance4 Feb 2015, 16:14 PM
says the AXIS teamgame hero :/ In: COH2 Balance |
Thread: USF & Ost, early game balance4 Feb 2015, 15:45 PM
I'm sure they're working on it. A new rant thread about HOW OP the USF is against ost wont change anything A new rant thread about how OP the OKW is against USF won't change anything Just deal with it and wait for the patch, or play OKW to satisfy your next gen German fanboi urge for now.. Andif you don't like coh2 mechanics and you like coh1 better Then GO BACK TO COH1 If it's just so flawless and amazing. For everytime USF gets a BS win against Ost they get a BS loss against OKW. Except they get to waste 45 mins to an hour fighting their ass off only to lose to Amove KTs and shrek ober blobs. Ost gets these 5 minute breakdown losses and it's the end of the world.(if it lasts longer then that you have a pretty fair chance of winning with tigers) I don't know about you guys but I also don't see fun in getting pummeled over a 45 min period by OKW 80% of the time either. You can't just say "that has nothing to do with it" because it does. USF is having about as much fun as you are. In: COH2 Balance |
Thread: Jelly Donut VS Cookiezncreem3 Feb 2015, 20:49 PM
Basically I was afraid of what he had mid, and one AT GUN isn't enough for a good lunchs user. and the trucks were well placed enough that i would've had to over extend in order to hit them with the Guns. Rifles are good but they aren't Gods. one well blobbed blob and I hand him 2 ATGS and possibly some m1919s. so I was just waiting for the right tools and right time to attack and win the game With a captain I can't see how you're struggling so much. I'd gladly trade a Jackson for an OKW Panther. Just keep reversing and he may kill your Jackson but he won't get away, with all these AT guns and zooks and at rifle nades. You should honestly probably have the second Jackson in queue by the time the Panther comes. Remember no Stuart. If for some reason you don't Try a fuel cache or two instead of pack howi . I'll try to get another game in where I have to deal with a somewhat early Panther. Most of the games I've played recently haven't gotten to that point In: Replays |
Thread: Jelly Donut VS Cookiezncreem3 Feb 2015, 18:53 PM
Basically my T4 choices were based off what he did. If he goes fast Lunch then I go Sherman since I know Panther will be far off, no Lunch and I'll go for the Jackson since I know panthers/KT coming. He could've gotten a panther when I did that last attack, and I had two AT guns snd a captain which would've beeN Enough for it. I had 80-90 fuel at the time so I WOULDVE had s Jackson soon after. In: Replays |
Thread: USF vs OKW3 Feb 2015, 16:13 PM
That's why you go Jackson + Jackson then Sherman's. THEN only go priest if u see pak 43. and don't crutch on LT for success against infantry with USF. Go captain and counter Panther and everything else OKE can field (they have no AI medium armor that can own you unless he simply outplays you) M1919s are plenty of AI IF you play it good @johnny I wouldn't use That many pathfinders unless it's 3v3 or something... But I might try that for 1v1 Infantry company is for OKw Not Ost. In: COH2 Balance |
Thread: USF vs OKW3 Feb 2015, 02:03 AM
M8 ASAP. Spam canister shot on his shrek squads, and his obers when they come out. Watch him rage over how OP Cansiter is. Doesnt puma come out at the same time? In: COH2 Balance |
Thread: USF vs OKW3 Feb 2015, 00:40 AM
you gotta initiate multiple engagements with all your rifles then throw a nade at each engagement. Unless he's Jesulin or something hes gonna struggle keeping up replay of me doing this Propaganda cast a couple days ago with similar strat minus Stuart In: COH2 Balance |
Thread: Jelly Donut VS Cookiezncreem3 Feb 2015, 00:36 AM
How to beat OKW fortifications. Nicely executed assault by yours truly at the end. In: Replays |
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Latest replays uploaded by CookiezNcreem
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VSatank MarkedRaptor ⍟USF⍟QueenRatchet123 CookiezNcreem ✪[ƒocus]™SHS海 德意志非洲军团 [ƒocus]™Alexandro 千影USF WHOOPING ASS IN TEAM GAMEby: CookiezNcreem map: La Gleize20-3,086
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Company of Flames 2: VS BRAD from relic(DEC Balance preview)by: CookiezNcreem map: Angoville-6,397
46218449793850038224381783792435663350403460534379
Livestreams
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