Profile of Kronosaur0s
General Information
Email: sena-qvaberk(eyu)ubgznvy.pbz
Steam: 76561198032099386
Nationality: Spain
Timezone: UTC
Game Name: Kronosaur0s
Email: sena-qvaberk(eyu)ubgznvy.pbz
Steam: 76561198032099386
Nationality: Spain
Timezone: UTC
Game Name: Kronosaur0s
Signature
Blaue Division - The best corp
BPX - Black Phoenix, Clan leader.
BPX - Black Phoenix, Clan leader.
Post History of Kronosaur0s
Thread: July 22 Patch Notes22 Jul 2014, 23:29 PM
Yes!!! they fucking nerfed the range on that killing machine M15AA, now it can be sniped with total safety with pumas. Overall a good patch, but why is Wehrmacht's T4 untouched? wtf? In: COH2 Gameplay |
Thread: Maxims vs the OKW 22 Jul 2014, 15:44 PM
Buff more the maxim? lol In: COH2 Balance |
Thread: Walking Stuka22 Jul 2014, 11:43 AM
Cant maxim spam anymore guys? Lololol next time dont line up your units and if you hear it firing, just move, k? In: COH2 Balance |
Thread: Maxims vs the OKW 21 Jul 2014, 04:27 AM
Maxim Spam hard win vs OKW? Lol, you must be godlike, because Im struggling against this tactic everytime. Volks? Nope, gets supressed. Sturmpios? Nope gets supressed. Kubel? ...lol... AA? He will have a zis behind their maxims in 1min Puma? Useless Stuka? I have been succesful with this in some maps, but the cooldown is just too long, anyways I think this unit is balanced. ISG? too much RNG dependant for me. The only way to defeat maxim spam is doing a succesfull flanking. And that is not possible every game. In: COH2 Balance |
Thread: So when do US terminator units get a nerf?21 Jul 2014, 04:21 AM
When are they gonna nerf the terminator M15AA? for gods sake, that thing is OKW's AA + Puma together in 1. In: COH2 Balance |
Thread: "Attack move" bug on MG4220 Jul 2014, 19:52 PM
I just cant stand this fucking gun. Sure it has a lot of arc of fire, but it has a shitload of bugs. As Someguy posted, it sometimes sets up facing the wrong way (mg34 also), low traverse speed, sometimes it needs 2-3 volleys to supress, sometimes the gunner does not shoot, just look around on his knees doing nothing and etc etc... In: COH2 Bugs |
Thread: Japan/Late Soviet Union for CoH2 ?20 Jul 2014, 19:01 PM
Pretty much. If they simply gave them a high rate of fire they would be pretty easy to use to flank heavier armor. Plus they had the Ho-Ni and Ho-Nii 3 whose penetration could be inflated slightly, just like the M10 who in real life had the same gun as the M4, but in-game has almost as high as the Jackson. Cant agree moar In: COH2 Gameplay |
Thread: "Attack move" bug on MG4220 Jul 2014, 18:54 PM
I also have this issue In: COH2 Bugs |
Thread: Japan/Late Soviet Union for CoH2 ?20 Jul 2014, 12:45 PM
And su85 was never seen again, lol In: COH2 Gameplay |
Thread: Japan/Late Soviet Union for CoH2 ?20 Jul 2014, 11:41 AM
Anyone played Japan in RUSE? Have you seen their tanks there? they are gutten, why would them not be introduced here? In: COH2 Gameplay |
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Latest replays uploaded by Kronosaur0s