I'm new to coh2, and this is my first post about this kind of stuff.
I really laught at mgs in coh2 (on field, not in houses).. set-up is WAY to short, it's WAY too fast.. range is too big, well it feels good on 3v3 4v4 maps, but shooting half of the map on small 1v1 map is bad.
Switching targets is too fast too, long range suppress is too easy, short range suppress is too easy, switching man crew is too fast.
Most of the mgs are concerned I guess.
MG42 - Set-up a bit long, range big , switching targets REALLY slow, long range supress really bad, almost need 2-3 burst to supress an incoming enemy squad, switching man crew is bugged, sometimes it is fast and sometimes slow.
MG34 - Set-up as same as 42, range big, switching targets slow, long range supress EXCELLENT, switching man crew as same as 42.
Maxim - Set-up so damn fast that it is a bit hard to flank a skilled player, range big but firing cone is small, switching targets fast, long range supress sometimes 2 burst needed, but the time between burst is so short that almost insta supresses, short range supress excellent, switching man crew a bit slow, IMO. Cant supress blobs.