I (finally) finished my first map! Spent much time perfecting it and I can finally say I'm sufficiently happy with it for release.
Basically it's a remote village with a small river, farms, and heavily forested areas. There is ample open space for vehicular combat but mixed with choke points, as well as areas strictly favored for infantry, such as the pine forest and the village itself. I've made sure to put a good amount of flanking routes as well.
Anxious to hear your feedback and suggestions! Enjoy!
UPDATE #3 12/1/13: Made several minor improvements and added a few extra details. Map is now final.
UPDATE #2 11/29/13: Replaced the bridge closest to the North base with a foot path and made another path nearby accessible to vehicles to fix the retreating issue and added another thoroughfare for vehicles to cross the river
UPDATE #1 11/28/13: Added a new twist by changing one of the middle territory points to a capturable radar call-in point. Now the player who both gets to the southeast fuel point and the radar point will have a major advantage. However, both need to be controlled, because reinforcements will come from the southeast corner which is in the fuel point sector. Should encourage some interesting and fierce fighting for control!