I don't think people want everything to be free. They want a finished game within a month or two after release. They want it as balanced and bug free as possible.
In terms of the size of the player base, that's all on relic. The game was (is) broken, the launch was horrible, there is a p2w aspect, if you look at the steam store it is really confusing and everything combined costs like 150 bucks, new players get stomped in matchmaking, memory leaks, you can't remap keys in 20 fucking 15, upadtes every 6 months etcetcetc.
Games like sc2 or d3 for example still make it work with only a full price sale at release and later full size expansions. But no, instead of thinking long term relic just milks the remaining player base for as long as possible. I mean really, a 40 Euro single player campagin that lasts 5 hours and doesn't even get you access to the faction in multiplayer? But hey, as long as people keep buying it, this spiral will jsut continue. Imo if they really wanted to expand the player base they need to go f2p for at least the two basic factions, or even go for full f2p like tf2 did. And that game is still alive 8 years after its release.
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#Steam AliasWL%Streak
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