Hi there!
First of all, let me preface this: I'm a newbie, so I'm probably missing something very obvious in the following scenarios. That's why I'm here to ask for some tips to help correct my mistakes.
So, whenever I play 3v3s or 4v4s, I always seem to be behind in army size/resources for some reason, especially during the mid-game. For example, I was using OKW a few matches ago, and I built my tier 2 headquarters into tier 4. Once I could afford my first Panther, I grabbed it and rolled it up to the VP point that I was covering. The enemy player who was contesting that VP, along with another ally, sent some infantry to try to capture the point. I thought that I was fine being that I had the Panther and an MG squad there, plus some misellaneous support units here and there. Suddenly, two Fireflies, two Shermans, a Jackson, and a Cromwell all rush into the point and nearly instakill my Panther. Between the two players, how'd they get the resources to build that much armor when I just got to the point where I could get my first armored unit? Both sides had a fuel point each, so we shouldn't have had a massive difference in resource generation.
I know that the OKW units are more expensive than most other factions, but this happens when I play in other factions as well. If I'm playing as Soviets, for example, and buy a T70 once I can afford it, I'll bring it up to mid only to have it get wrecked by a blob of five or six upgraded Panzergrenadier squads and an AT gun, all owned by the same enemy player. Obviously, I should've been paying attention to it and pulled it back once I saw that blob, but I'm just trying to make a point here. Enemies always seem to be able to afford way more units and upgrades than me, even if we're fairly evenly split on points and map control. Even when I get to the late-game and have two or three tank destroyers and the enemy decides to do a big push, their tanks just keep coming. My armor eventually gets destroyed, and even though I can't afford to buy more, the enemies still have an endless stream of tanks coming in.
So let me get to my question, I guess. Am I supposed to just pump out as many units as I can once I can afford them? I like to have between 300-400 manpower as most times so that if I need an emergency AT gun or replacement set of infantry or something like that, I can get them. Am I supposed to just constantly be creating units though? I don't seem to understand how my enemies can afford so many vehicles as well when I can afford few to no vehicles myself at the time. Along the same lines, am I supposed to be purely armor-focused during the late-game? I usually have a mix of infantry and armor, but it always loses to the sheer amount of enemy vehicles that appear.
Any tips will be greatly appreciated. Thanks for reading!
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