to be thorough in analysis, we had
-AEC buff, probably the biggest culprit in a VP dominated tournament, on top of allies already have good lights, which was just... 4head early game. Which meant VP's were drained so rapidly if the allied team had a clue.
Which wouldnt have been a problem if, Axis late game wasnt gimped:
axis vet
, VERY notably OKW's, which is infact gamebreaking with 4v4 scaling, was not working*
arty cover
neutralizing and outright smashing the axis late game advantage which is basically setting an unbreakable defensive line of simply superior units and support weapons with heavy tank critical mass, KT's and JT's with a shrek ober fusi blob and pak wall on the damn vp's and just crushing the allies
Combined with
calliope, which also helped break these lines as it took care of the ubensmench infantry and support weapon walls.
And even then, that tournament was still biased as any in terms of proving alli op. Every team invited was mostly historically of allied allegiance in terms of games played, except Focus, and maybe ns.
Run the same tournament now without the 'op' mattress, or maybe advanced emplacements, and i bet my life we'd have damn near a 100% axis winrate.
Everyone was effected by the vet, not just axis. I don't think any games had any vet 5 units anyway considering they all ended around the 20 minute mark. It wasn't just arty cover, people could use Mark Target - multiple British OP abilities whether arty cover or multiple players calling in Typhoon and Mega bombers concurrently, which is still a huge problem in 4s. There should be limits on how many p47s/strafing/megabombers can be called at once; like we had with p47s.
Not sure why you think most teams were allied favored, other than Northweapons. He was able to take an decent group of players and beat really good teams only using USF - which I think stressed how easy allies were at the time. We had FOCUS, SOE, NS, RUKA, and TATUS. (TATUS and SOE both held #1 as axis for lengthy periods, FOCUS was typically ranked around 3 or 4.)
We could run the tournament without those commanders or relic could just fix them and their abilities. It isn't the British core army that is the problem (in fact, they could probably use buffs) but their commander abilities are too powerful. Also allies were winning (4v4AT) even before the brits so I'm not so sure that you'd want to bet your life . Remember b4's percision strike-shootzens Eles/Jagdtigers/KT's/Tigers in one shot with Market Target? Maxim spam (yes this was a 4v4 strat long before it was a 1v1 strat), call in t34/85s with market target, (I could go on and on).