Hmm i think that okw needs mg34 in hg. Only flack ht vehicle as only anti blob tool its not enough, and in maps with lots of houses it will be a problem...
Hmm just seen your video...
Your are of course mutch more clever in retroperspective
First i stopped making hq's outside base...
Maybe you could have used a leichte infanterie geschütz, to drain usf maanpower.
I did not see mutch use of flamer nades. And i think you where to greedy sometimes, and pushed to far into enemy territory...
And then there is a problem with okw, that the MG is a doctrine choice and not present in hq.....
I really need som kind of MG when i play them, even more in team games. I find it hard not to blob, and the commanders just not give that extra.... And its not because its a l2p, i have more than 1300 hours og coh2 and coh1... So but the mg in HQ, and remove them in the commanders with something else, maybe a "super" kugle wagen....
Hmm I find usf hard to play on narrow maps, where its easy to Lock Down usf player with mg's. And i also think is a bit borring, because i cant couter it early game, when usf does not have either sniper or motar.. So your options are limited.....