Profile of VonIvan
General Information
Broadcast: https://www.twitch.tv/VonIvan
Twitter: https://twitter.com/EXPERTSVonIvan
Steam: 76561198012811763
Residence: United States
Nationality: United States
Game Name: EXPERTSVonIvan
Broadcast: https://www.twitch.tv/VonIvan
Twitter: https://twitter.com/EXPERTSVonIvan
Steam: 76561198012811763
Residence: United States
Nationality: United States
Game Name: EXPERTSVonIvan
Post History of VonIvan
Thread: Increase bugsplat/errors since latest patch25 Aug 2015, 15:20 PM
I get them rarely. However, I used to get a ton when I had the latest version of software for my graphics card. After down-grading the software to an earlier version that solved all my bugsplat problems for the most part. In: COH2 Bugs |
Thread: USF and potential suggestions for its Design25 Aug 2015, 14:47 PM
(Thanks). Of course I've played vs snipers. They are almost impossible to counter if micro'd very well (which is why REs help to deal with that mp bleed). I'm saying to BeefSurge that either way USF will have less of a bleed with 4 rifles instead of 5 vs a sniper, thus allowing for a tiny bit more flexibility. In: Lobby |
Thread: Molotovs and AT nades into single upgrade25 Aug 2015, 14:29 PM
For people saying molotovs are useless and easy to dodge. It depends, I find they still have their uses. For example, on certain maps like semois summer, stalingrad, la glazie, and kholdney ferma winter molotovs are quite effective early game to upgrade. And if you're on other maps deciding to upgrade molotovs towards the late game can be a nice bonus as the enemy doesn't expect after playing you early-mid game to throw a molotov so he might keep his squads closer to yours during engagements, thus allowing you to get a sneaky molotov throw in and potentially wipe a unit. In: COH2 Gameplay |
Thread: Sturmtiger poll25 Aug 2015, 14:16 PM
For now, I honestly believe making the AOE smaller for the sturmtiger would be the best approach. I would also like it if someone fixed the reload exploit for the sturmtiger, as that allows it to have a 5-10 second reload time. In: COH2 Balance |
Thread: DevM vs VonIvan25 Aug 2015, 11:15 AM
It might have a little bit more armor but for the cost and the timing of it on a map like Minsk the enemy can easily counter the 105 with paks and a bit of armor. If I tried rushing in with the 105 + inf it would be risky because it is much slower than the M10, has only AI capabilities, and can get easily cornered by enemy units if you're not careful. In: Replays |
Thread: M26 Pershing/Calliope Debate25 Aug 2015, 03:28 AM
Man, this is some quality entertainment. Now where is Katitof when you need him. Back on topic because mods don't like entertainment This whole Calliope/Pershing Debacle is unfortunate to say the least. I feel a doctrinal Pershing would be okay. It could still be countered but would also give USF something that doesn't have paper thin armor. Calliope would definitely assist USF late game vs Axis blobberinos, but the problem is figuring out how to balance it properly. It could become ridiculously OP. As in all debates it is solely up to Relic to decide on whether or not they will include these two items. I doubt they'll even consider USF dlc though for at least the next month or so considering they're main focus is on releasing UKF content atm. In: Lobby |
Thread: Alex's Guide to using Booby Trap24 Aug 2015, 16:00 PM
In: OKW Strategies |
Thread: VOIP - COH2.ORG MUMBLE and TS24 Aug 2015, 15:57 PM
Bumping. |
Thread: M26 Pershing/Calliope Debate24 Aug 2015, 15:20 PM
In: Lobby |
Thread: DevM vs VonIvan24 Aug 2015, 12:23 PM
tbh i expected a 105 Sherman. Did you go for the M10´s because run over the Inf was your plan in the first place VonIvan? I went for M10s because they're the only piece of USF armor that's reliable. If I went 105s any of his armor + paks + fausts would've countered it easily. In: Replays |
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Latest replays uploaded by VonIvan
Livestreams
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