how man times do I have to say it the sniper mechanic is perfect the way it is, German sniper is superior to soviet sniper if you know how to play and use cover its no problem to counter sniper even double counters snipe and especially if you have vet ability because then you can one shot soviet sniper so please no more bs and completely unnecessary sniper change proposal or German sniper sucks threads cause its un-needed and untrue.
I'm not saying the German sniper sucks. I feel the sniper just needs a bit more love surviveability wise. I've seen 2 con models unvetted at range snipe a full health sniper in green cover before, as well as a single flare taking out a vet 2 sniper easily while it's on the move. It may be slightly more effective than the Soviet sniper due to camo/rate of fire. But feasibility wise putting it in a build it needs to pay off big-time, so a health increase + armor increase would solve that problem easily. I've seen all types of skill-level players try German sniper builds and 9/10 their German sniper get's RNG'd to the face by the dumbest things. I feel making it a better standing unit would still keep it balanced with the Soviet sniper because the Soviet sniper, while slow in camoing/firing, has a much higher survive ability rate than the German sniper has, since you can not only retreat it if it gets down to one man, but take shots to the face and still have a chance to save yourself. German sniper does not have that luxury and it costs the same as the Soviet.