Profile of elchino7
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My controls weren't working
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: Panzer 4 vs Ferinand and ISU 152!!24 May 2014, 00:03 AM
ISU AND Ferdinand? What is this witchcraft! In: Replays |
Thread: Soviet Support team or Why would Soviets use combined arms?22 May 2014, 20:30 PM
Auto cover seek on retreat + soviet support weapons dropping = 100% rage chance. In: COH2 Balance |
Thread: Soviet Forward HQ is completely broken. 22 May 2014, 20:28 PM
I think people are talking past one another. Don´t you think it´s more of a core desing problem with 3v3+ with the amount of resources you can get? I´m sure there are other more gamebreaking strats on 3v3+. In: COH2 Balance |
Thread: Guards + Sniper Combo.. hilariously easy22 May 2014, 20:26 PM
Won't really work in 1v1 anymore. Still really strong in 2v2 although I prefer Sniper, Sniper, Con, M3, Guard, Guard. Actually requires a lot more micro than most people give it credit for. That´s why i don´t use BOTH at the beggining. I prefer to be agressive with the M3 rather than with snipers. @MorgolKing This is mostly our thought process for double sniper opening. Have to say i don´t remember seeing M3 in combination with double snipers being used on the early game too frequently, because of what Ciez actually said. -After your 2nd/3rd unit you know what are you facing. How early you might know this is due to capping and map presence. -After you receive your first shot, avoid direct engagements, help your partner, use LOS. He wants to keep both sniper together and he doesnt have as much units as you to cap. So don´t worry about that ATM. At this stage you either know if facing con spam or T2 from the other guy. -Not going gren heavy. Gone are the days of G43 gren blob. -Sniper: it´s actual job is to slow down the enemy sniper job and bleed it. Use incendiary round when available -Normal mortar. 2nd (not early) when heavy support weapon/depending of the map. -222 helps to keep map presence all around the map. Double 222 to bleed your opponent and not bleed yourselve, specially if M3. -MHT with 222s into Tiger is also an option. Nothing i have said it´s new. It´s a matter of execution and not falling to the pressure of the snipers. 222: -It may forces AT nades which delays tech. If they just rely on Guards and Zis you have more space to roam around. -DONT GET CLOSE to M3 guards, UNLESS you are sure you are killing it. See 222 pushing > Get guards out > button > use M3 MG + PTRS = Goodbye 222. Be careful at what you are shooting at with the 222 when M3 Guards are near. I use the time where you are shooting at something else to burst shot at the 222. Mines: -Against double sniper i get double pios with minesweepers, specially if i go with 222s. What is he going to spend his muni on besides mines and DPs? Mobile defense: -Osstruppen are your meatshields against snipers while Puma will deal with anything besides T34/Sherman spam. In: COH2 Balance |
Thread: Mines against Ost; Too efficient22 May 2014, 19:38 PM
Mines win games, they wipe squads Rollback to prepatch effectiveness (almost no wipe) or go vcoh style and give them supression. In: COH2 Balance |
Thread: Soviet Forward HQ is completely broken. 22 May 2014, 19:06 PM
We´ve use it with my partner JUST for the lulz. Since the bug i´ve NEVER EVER SEEN it being used against us. Being able to make something works doesn´t mean it is "powerful". It can be useful for a certain niche scenario and i may consider it more of a cheese "all in" strat rather than anything else. Same like my "German radio intercept". It´s good to know when people are going double snipers at the beggining In: COH2 Balance |
Thread: Manual Reload for MG set-up teams21 May 2014, 22:50 PM
In: COH2 Gameplay |
Thread: Which units doesn´t have Bulletins ?21 May 2014, 22:48 PM
Puma and Shermans for sure. I guess we might see them with the next expansion. In: COH2 Gameplay |
Thread: Soviet Forward HQ is completely broken. 20 May 2014, 01:20 AM
Copypasta: Lol Skill difference too much maybe? MHT? 4/5 attack ground with flamer? Going to the other side and capitalizing they spend 60 fuel on that building? In: COH2 Balance |
Thread: Pumas vs KV120 May 2014, 00:52 AM
Some T4 n KV1s vs Puma n Osstrupen Bonus: can you identify which unit got wiped by 1 mine ? In: Replays |
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