3v3+ AND SPECIALLY 4v4, has been Axis land since launch.
axis's been OP in 3v3+ since launch. that is like... got it from the freakin burning bush itself, engraved in stone fact. sometimes stupidly op, sometimes just moderately. doesn't matter if it is early game, mid game or late game. axis is never on the back foot unless they let it happen.
Why is this like this? Well there are several factors:
-Theres more people
SEARCHING as Axis...
-This results in a HIGHER ELO ranking on the axis team.
-Prior to WFA, the most OP thing was OPELS but that got fixed but then we receive WFA...
-AND we have stupid OKW. KT, shreck blobs and shit. Synergizes perfectly with OH. On the other hand you don't want 2 or more USF players on your team composition, most of the time.
-It's easier to play with 2 heavies, than to do it with 6 medium. :captainobvious:
IS2 backed by Jackson is deadly, and so is maxims backed up by rifles, it just requires a higher level of coordination.
And here we also have another problem.
http://www.coh2.org/ladders/index/3/4/0
http://www.coh2.org/ladders/index/2/4/0
ONLY at HIGH LEVEL AT theres some kind of "balance", but at "noob" level and random, it's just easy to play OKW.