
Profile of elchino7
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My controls weren't working
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: Replicating IR Halftrack non-moving searchlight bug17 Oct 2015, 18:00 PM
I'll suggest ask Dullahan on the forums In: COH2 Bugs |
Thread: LeIG AND Packhowitzer are useless without auto facing17 Oct 2015, 17:57 PM
And they were fine at that point. Then they changed suppression values and turn them into snipers. In: COH2 Gameplay |
Thread: To Relic -- Ideas to fix DLC mess17 Oct 2015, 17:54 PM
Another subject is price for commanders. One thing is supporting the Company and the other is considering fair the price for what they are selling you. 1-Take any of the 20 DLC commander for EFA and they are mostly re arrange of same abilities. 2-Assets been there for the campaign or ToW and just exporting them to pvp as "new content" Take for example the new 2 commanders for USF/OKW: -2 are already old abilities (Field defense and scavenge) -2 is from AA campaign (Rangers and combined arms) -2 things that i can't considered new such as smoking an are (rename of another ability) or giving a unit a flamer. -2 I hope OKW offmap is not Creeping barrage victory strike 2.0 but i guess this could be considered new. Recoup losses is a new mechanic so this is fine. -2 NEW units. Hetzer and M26 And Sega won't rethink it's DLC policies. Sega is probably one of the worst publishers out there, althought EA might be worse in some regards. Still Relic/SEGA are far behind EA/Dice. Well, EA has been giving away games for the last year. Dragon Age, Dead Space, BF3 and several old games (last one been Red Alert and expansion). Remind you that you know that if you buy the Premium/Season Pass you'll get access to whatever they pull out. Remember what people got from the "Limited Edition" for CoH2? We also have plenty of DLC available at launch, same with each release of expansions (Rangers for campaign, 3 commanders for each new faction). I bought BF4 on with Premium on day1 (60/70 dollars) and still after the catasthrophe of it's first months they are still giving new content for free (5 new weapons, 1/3 night maps, 1 community map, 1 remade map from BF2) Finally: Vanilla weapons&equipment > DLC weapons&equipment. In: Lobby |
Thread: To Relic -- Ideas to fix DLC mess17 Oct 2015, 16:43 PM
Reminder that all commanders which were unlocked through progression are now behind Warspoils. Someone who buys the game doesn't have access to, for example, Assault support (no Tiger). 1- You are still missing: -ISU with Guards with is way better than the one with Shocks (Mark Vehicle) -Urban defense has some cheeky uses on certain maps -Same as before Partisans -Radio intercept + T3485s + IS2 has it uses but you could say you can just play ShockRifle 2- You start with no Tiger doctrine. Lighting, Spearhead, Assault Support and Mechanized all has their uses. One are more 1v1 oriented, the others are more teamgame oriented. CAS, Osstruppen, Elite and Mobile defense are all good. 3- Rifle > Infantry/Armor >= Airborne 4- OKW: 1v1 Scavenge is slighlty above the rest of the OKW commanders 5- Vanguard overall is ahead of the rest of the options. Vanguard > Commando > rest Which means we don't get any new commanders, nor would we have WFA or Brits unless there is some magic reason where Relic should do that for free I approve of expansions like WFA or UKF, but i'll never accept the DLC commander system. "I want no content that affects the game to be behind RNG or paywall" There's a difference between having alternative options and powercreep. You can lock content through RNG but there needs to be a grind limit to it. In: Lobby |
Thread: KV8 - Patch Notes17 Oct 2015, 00:23 AM
Why? If I build an AT vehicle like a puma it should counter an AI flame tank. 10 damage is still good enough to melt volks and AT guns. You won't be countering a KV8 with a Puma unless you have plenty of time to hit it by kitting. The damage remains the same, i'm just moving the penetration of the 45mm from 50 flat across the board, to the same values of the crap small AT gun who nobody uses. 10 more pen at max range WOW! In: COH2 Balance |
Thread: Panzerwerfer Garrison Damage17 Oct 2015, 00:05 AM
Yeah, those are extreme examples. It's more tricky in Semoisky middle. In: COH2 Balance |
Thread: Panzerwerfer Garrison Damage16 Oct 2015, 21:37 PM
Ostheer many options to clear garrisons? My sarcasm detector might not be working. The answer is yes and it's fine. snip Garrison accuracy:0.55 Garrison damage:0.5 Heavy accuracy:0.5 Heavy damage:0.5 Green cover is slightly better than garrison cover. Use green cover and shoot from the side with less windows. In: COH2 Balance |
Thread: grenadier/panzergrenadier lack of survivability 16 Oct 2015, 20:30 PM
Seriouslee ? In: COH2 Balance |
Thread: KV8 - Patch Notes16 Oct 2015, 20:27 PM
Guys, he is not asking for HP, cost, armor or flame damage buff. Copy paste the 45mm little At gun stats. PD: it would be a fast RoF with crappy pen (100.0/80.0/60.0) It still same damage as now. In: COH2 Balance |
Thread: PERSHING-- IN YOUR FACE I TOLD YA SO16 Oct 2015, 19:39 PM
We really need this? IB4 close. In: Lobby |
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