Welcome to the forums. If you check the date of either the posts or thread, you'll realise that it's quite some time since anyone commented in it.
IF you want to discuss a simil thread feel free to open a new thread.
Profile of elchino7
Signature
My controls weren't working
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: Basic/standard build orders?14 Apr 2017, 21:22 PM
In: COH2 Gameplay |
Thread: Will we get more commanders and bulletins? 13 Apr 2017, 15:46 PM
There is always gonna be a some kind FOT -IF you assign values to abilities, then you can just put 2/3 crap abilities and make a combination of the most BS things from other commanders. Ex: just put whatever crap on a US commander and give me CalliOP and M10s. -IF you assign them rarity (say common, rare, epic, legendary) i assure you that there are plenty of abilities/units which are hinder only because the overall commander is crap. I'm all for this to be in AI, custom or the forgotten TOW games. In: COH2 Gameplay |
Thread: Opinion on the "new" USF mortar?13 Apr 2017, 14:53 PM
Doesn't AA stand for auto attack? Is that always the same range as attack ground? AA => Auto attack AA range = Attack ground range Barrage uses a different weapon profile
NOPE. It was practically a clone to the OH mortar. The AFK offensive stats were the same. Differences: -It cost +20mp but been T0. -It had better vet1 (due to scatter reduction) -SLIGHTLY different/better barrage. Took this from and older post: "1s faster rof but more scatter". In: COH2 Balance |
Thread: Penals have no counters12 Apr 2017, 19:45 PM
For OP Otherwise i suggest the OP sends in a replay here: i ask myself everyday why in the hell are penals (strafnikis) and unexpierenced USF trainees better than german troops which fought since years on all fronts... Big old post TL;DR: don't make Enemy at the Gates your source of historical facts. Ontopic opinion: they are fine, we had Penal patch balance and tournaments for quite some time for people to put some input into it. In: COH2 Balance |
Thread: Opinion on the "new" USF mortar?12 Apr 2017, 13:50 PM
http://stat.coh2.hu/ AA = Attack ground The pack howie should get a lesser AA or equal to mortars cause it has an insane barrage (vet2), great normal barrage and good AoE for rof. What the pack howie needs improvements is on the barrage deparment, not the AA. In: COH2 Balance |
Thread: Opinion on the "new" USF mortar?12 Apr 2017, 12:12 PM
Im not sure why you wouldnt just make usf mortar a copy of ost one That was basically the mortar before the changes. In: COH2 Balance |
Thread: Conscripts y u so bad12 Apr 2017, 12:08 PM
QOL: Conscript merge would function a whole lot better if it reduced the squad to 1 man instead of completely removing the squad. Balance -Merge AT nades and Molotov upgrade. Idea i can get behind without much complain or foreseeing issues. This also opens up a slot in case an upgrade wants to be implemented on HQ. Now here comes some of the problems with some ideas which could be fine but would take a lot of work in order to either balance, account for doctrinal slots or with the identity of the unit or other infantry. -DPs: Pls no. -Guard Mosin upgrade: ??? -PPSH at whatever tier or locked upgrade: What do we do with commanders? -SVT Partisan (half damage at long compared to Penals) package: ??? -Reducing reinforcing cost/time upgrade: Little worried about spam, combination with commander PPSH and/or rapid conscription -Oorah at 5muni: What we all should have in mind, is not making Volks STG44 2.0 with conscripts. In: COH2 Balance |
Thread: Opinion on the "new" USF mortar?12 Apr 2017, 11:05 AM
The autofire range on everything should be decreased. The pack howie would be okay if the attack ground range was equal to its barrage range, like every other indirect. I haven't verified it by looking at the files but it seems to be 60 for autofire, compared to 80 for the Ost motor and something like 100 for the mortar pit, leig, and 120. AA: it's 65 for USF mortar. 80 for all normal mortars + Pack Howie. 100 for ISG/120mm. 105 vet1 ISG. 115 for mortar pit. Barrage: 65 for USF mortar (80 on smoke on vet1). 80 for all normal mortars (which include mortar HT). 86 vet3 USF mortar. 100 for ISG/120mm. 105 vet1 ISG. 106 vet3 mortars. 115 for mortar pit. 133 vet3 120mm. 140 vet3 ISG. 160 Pack Howie. 212 vet3 Pack Howie. -OMG that range on barrage on 120mm/ISG/Pack Howie!!11! >>>120mm takes double the amount of xp to vet compared to normal mortars while also shooting at half the speed. >>>ISG barrage is mostly not used unless you are countering UKF emplacements (AOE does not guarantee to use it in this way) >>>Pack Howie only shoots 3 shells (which are great, specially at vet2) which makes it lackluster while waiting for the cooldown. Opinion: -USF mortar: do not spam it just like before. You are facing MG heavy strat or annoying garrison? Get one. USE THE FREAKING SMOKE, do not rely only on the HE barrage. -USF Pack Howie: increase amount of shells and/or decrease cooldown on barrage. That's it. Oh, if min weapon crew could be set at 2, that would be great. -OKW ISG: reduce AA range to 90, give it smoke, replace vet1 with Hollow shell mode (like changing munition with Sherman instead of it been a barrage), better AoE profile against garrison. -UKF mortar pit: reduce aa range to 100. Give smoke at vet0. Replace garrison RoF buff bonus with "Light HE barrage" unlocked at vet1. Light HE shells are the originally beta concept. Lower damage (60), higher range (130). Reduced cooldowns on barrages. In: COH2 Balance |
Thread: Sturmpioneers building wire from garrison.11 Apr 2017, 14:55 PM
I've also seen conscripts building sandbags from garrison, but it seems really hard to reproduce. Shift command ? In: COH2 Bugs |
Thread: Opinion on the "new" USF mortar?10 Apr 2017, 21:04 PM
Pre buff penals era: i lost a 1v1 combat against a garrisoned rak. 2 shots killed 4 models, and the crew from the rak killed another model. The remaining model retreated to tell the story. Note: for some reason, rak crew is still using Volks models at 0.85 size. A garrisoned rak could defeat a non flamer RE/CE if you try to close in. Note2: since now you get fast faust, you don't really need an early rak nowadays. In: COH2 Balance |
604418604126604121603945603853603838603836603828603577603411
Latest replays uploaded by elchino7
Livestreams
25 | |||||
2 | |||||
63 | |||||
9 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.20362.766+12
- 2.601125.828+5
- 3.1555539.743+7
- 4.1929514.790-1
- 5.542228.704+2
- 6.10215.872+19
- 7.377111.773-2
- 8.536201.727+17
- 9.14746.762-1
- 10.797389.672-1
- 1.2209907.709+1
- 2.454298.604+4
- 3.14436.800+2
- 4.750381.663+13
- 5.27291.749-1
- 6.452299.602+6
- 7.718409.637+4
- 8.304141.683+2
- 9.357191.651-1
- 10.362208.635-1
- 1.1543760.670+7
- 2.481218.688+7
- 3.372226.622-2
- 4.349269.565+8
- 5.457176.722+5
- 6.317178.640+15
- 7.14355.722+2
- 8.826471.637+1
- 9.460341.574+1
- 10.516345.599-1
- 1.228168.576+2
- 2.906246.786+14
- 3.371172.683-1
- 4.373121.755+4
- 5.429398.519+2
- 6.334198.628-3
- 7.595257.698+1
- 8.903739.550+2
- 9.937393.705+5
- 10.444261.630+1
- 1.30581125.731+2
- 2.821393.676+10
- 3.568114.833+3
- 4.23835.872+15
- 5.551194.740+32
- 6.974590.623+5
- 7.869236.786+35
- 8.14729.835+1
- 9.670408.622+10
- 10.562291.659+10
- 1.31731548.672+1
- 2.1182659.642-1
- 3.295133.689+5
- 4.261116.692+3
- 5.820531.607+4
- 6.405224.644+6
- 7.380189.668+9
- 8.485272.641+4
- 9.372181.673+8
- 10.428262.620+4
- 1.795377.678+3
- 2.611330.649+1
- 3.722303.704+2
- 4.364268.576-1
- 5.370187.664+4
- 6.692411.627+10
- 7.490259.654+3
- 8.17087.661+4
- 9.26497.731-1
- 10.10234.750+4
- 1.809434.651+6
- 2.191143.572+2
- 3.343185.650+1
- 4.591397.598+1
- 5.315311.503+2
- 6.975944.508+1
- 7.224176.560+4
- 8.474323.595+7
- 9.600408.595+3
- 10.1271759.626+1
- 1.744392.655+4
- 2.600291.673+1
- 3.1840775.704-1
- 4.497228.686+4
- 5.662206.763+17
- 6.497128.795-1
- 7.15965.710+2
- 8.43221002.812+3
- 9.592296.667+9
- 10.458286.616-1
- 1.16521180.583+1
- 2.1525654.700-1
- 3.20649.808+9
- 4.277146.655-1
- 5.762473.617+2
- 6.670345.660+16
- 7.408204.667+13
- 8.2144708.752+1
- 9.1064650.621+3
- 10.716519.580+3
- 1.649294.688+7
- 2.462167.734+7
- 3.25570.785+1
- 4.276123.692-1
- 5.604351.632+2
- 6.422234.643-2
- 7.380262.592+4
- 8.858618.581+3
- 9.324204.614+5
- 10.1186853.582-2
- 1.657260.716+8
- 2.641464.580+3
- 3.771312.712+3
- 4.621349.640-2
- 5.2037876.699+6
- 6.414216.657+5
- 7.257137.652+3
- 8.679315.683+1
- 9.869508.631+3
- 10.623402.608-6
- 1.794194.804+23
- 2.1269472.729+9
- 3.28285.768+6
- 4.36552.875-1
- 5.548100.846+3
- 6.409152.729-1
- 7.2050689.748+15
- 8.365107.773-1
- 9.376166.694+2
- 10.35361741.670-2
- 1.26701450.648+2
- 2.894372.706+1
- 3.1043378.734+11
- 4.18895.664-2
- 5.10937.747-1
- 6.1184783.602+10
- 7.224110.671+3
- 8.18772.722-1
- 9.258138.652+5
- 10.14057.711+8
- 1.31951023.757+5
- 2.714371.658-1
- 3.15565.705+1
- 4.17484.674+7
- 5.518236.687+1
- 6.1233749.622+3
- 7.10430.776+6
- 8.238125.656+3
- 9.301214.584+5
- 10.8938.701+4
- 1.388281.580+5
- 2.881741.543+3
- 3.16667.712+6
- 4.381239.615-1
- 5.584415.585+6
- 6.201150.573+6
- 7.755573.569+3
- 8.502340.596-1
- 9.978809.547-1
- 10.501317.612-1
- 1.40462.867+2
- 2.855.944+26
- 3.843223.791+6
- 4.659233.739+2
- 5.293157.651+1
- 6.286108.726+37
- 7.308114.730+4
- 8.12243.739-1
- 9.10829.788+9
- 10.370283.567+3
- 1.269166.618+4
- 2.1692924.647+2
- 3.567315.643+3
- 4.16561.730+1
- 5.1001300.769+3
- 6.295147.667+15
- 7.20291094.650-2
- 8.7213.847+17
- 9.12050.706+1
- 10.872577.602-1
- 1.790292.730+10
- 2.1027441.700+10
- 3.624185.771+5
- 4.9323.802+4
- 5.36961.858+1
- 6.364159.696+1
- 7.451191.702-1
- 8.612415.596-1
- 9.269167.617+5
- 10.13079.622+1
- 1.792628.558+5
- 2.597424.585+1
- 3.561358.610+4
- 4.421298.586+6
- 5.248127.661+2
- 6.331215.606+1
- 7.376183.673+2
- 8.783606.564-1
- 9.249151.623+7
- 10.426350.549+4
Data provided by
Relic Entertainment
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
13
Download
1298
uploaded by XXxxHeartlessxxXX
Board Info
810 users are online:
810 guests
0 post in the last 24h
7 posts in the last week
44 posts in the last month
7 posts in the last week
44 posts in the last month
Registered members: 51224
Welcome our newest member, onlinedatingjanuary
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, onlinedatingjanuary
Most online: 2043 users on 29 Oct 2023, 01:04 AM