Profile of elchino7
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My controls weren't working
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: Osttruppen spam17 Apr 2021, 20:07 PM
If you want real guidance as to what improve, post the replay. In: COH2 Balance |
Thread: Osttruppen spam17 Apr 2021, 20:05 PM
PFC. You just played against one of the best players in the game. He could had spammed MG42 and you would had lost anyways. In: COH2 Balance |
Thread: KV1 nerfs, When?16 Apr 2021, 22:02 PM
2x CE is not that uncommon. It's just a variation instead of going 4 Cons. The general dynamic prior to LV is SOVs take OST cutoff, or even push them into the base however. This is because SOV is able to field their infantry much faster, and map control favors high health units. For the first 3 mins of the game. Because it equalises with the higher mp pool OH has at the beginning of the game. And before lights arrive it reverses because tech expenditure is frontloaded towards the early game for SU (after 5 units, you are thinking of what unit to transition into plus T2 + Grenades + Medics) In: COH2 Balance |
Thread: Suggest to remove pre-made commanders 16 Apr 2021, 13:07 PM
Steamworkshop exist for a reason. Use it. In: COH2 Gameplay |
Thread: KV1 nerfs, When?16 Apr 2021, 12:40 PM
Oh, I read. What? The general dynamic for an even game is that OH slightly pushes ahead when they get a T2 LV and then SU recovers when they get a T70 out. Then a PIV arrives and it equalises with whatever vehicle soviet decides to go for. You don't need to believe me. Just go to either A_E or Danes channel and check what the majority of OH vs SU looks like. In a real game both sides utilises light vehicles. In a real game, you don't skip getting medics and upgrades. If both sides decides to skip the light vehicle phase (THEORY), then you are not getting a faster T34 compared to a PIV. Edit: From Dane's channel. Last 10 1v1 OH vs SU. 1: 222 > T70 > Command PIV > T34 2: 222 > T70 > PIV > T34 3: 222 > Cmd PIV > T34 4: 250 HT > T70 > Ostwind > T34 5: FHT > 222 > T70 > PIV > Stug > Kv1 6: 222 > T70 > T34 > PIV 7: M5 Assault Guard > T70 > PIV > PIV > PW > M4C 8: 222 > T70 > PIV > B4 9: 222 > M5 Quad > PIV > M4C 10: 222 > T70 > PIV > KV1 In: COH2 Balance |
Thread: The problem with ptrs16 Apr 2021, 12:17 PM
i wish i could mute certain people, though
He is using this https://www.coh2.org/topic/44204/company-of-farts-extension-for-balance-forum-warriors In: COH2 Balance |
Thread: KV1 nerfs, When?16 Apr 2021, 12:09 PM
?? Check the context of the conversaiton. The reality is that both sides makes use of light vehicles and thus a direct comparison is weird cause there's no equivalent to the T70 for OH. The point is, you don't rush a T34-76 unless you are already dominating (at which point a T70 would just seal the deal) cause there's no strategic advantage when a PIV arrives at the same time. On the other hand, a KV1, even if it takes more resources, will give you a clear edge over the PIV. Cause even if there's a window of opportunity of facing 2 PIV vs 1 KV, having a single complementary Zis at hand will keep them at bay. In: COH2 Balance |
Thread: Making the Panzer HQ cost 90 fuel delays P4.15 Apr 2021, 13:01 PM
This section is for asking for advice not balance changes. In: OKW Strategies |
Thread: OKW Salvage15 Apr 2021, 01:48 AM
If someone wants to know, unless it was changed, it's 3x damage and 2x accuracy received. Which theoretically you can mitigate if you are salvaging things that provide heavy cover like AT guns. Which should put the modifiers back into neutral accuracy and 1.5x dmg. The mortar shell is deadly cause the unit is designed around doing chip damage, which when multiplied, just puts it way over the OHK range. Small arm fire is less likely to wipe units salvaging unless you get the drop on them way before they even start to salvage. In: COH2 Balance |
Thread: Commander Update Beta 2021 - USF Feedback15 Apr 2021, 01:36 AM
Some people play only 1 mode/faction and don't acknowledge that something else exist. It's like saying no one uses the Ele becasue they only play 1v1. In: COH2 Balance |
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