That is up to Relic to fix.
However, I created a test mod, opened AE, saved, and it built fine. I also made a few changes, saved, and it still built fine.
The Mod Builder does not give proper error messages, so it is a very tricky beast to troubleshoot. Since it builds fine for me, that means that your error is specific to your machine.
Are your folder, .mod, and .xml all named the same? Do you have 64-bit Java and have you referenced that in the Mod Builder's options? Do you have Flex SDK installed? |
Gradually. |
It is not possible, because the 25-pounder does not have build animations.
You will notice that the base buildings simply make the 25-pounder appear on completion. Just copy the animator_set_state and crew actions in your buildable version. It won't be pretty, but at least it will appear at the end. |
If you did not clone it, you get Relic's version.
If you did clone it, you preserve it in the state it was at the time cloning. |
Ah, then show us your requirements.
Also, make sure the pbgid matches the original. |
Set check_self to false. |
Some other things to try: Install latest .net framework, make sure your Java is 64-bit if your OS is, make sure all paths in Mod Builder are set correctly. |
Did you type in a message?
This is very difficult to troubleshoot. Could you just take a picture of the entire critical, with everything expanded? |
Tip of the Day: There is a search box above the Tree View and List View tabs. Type ania in there, and it will find her for you. |
Do you have a really long path for any files IN your mod? |