Profile of pigsoup
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Playercard of Bo-Bobby Lion | ||||||||||||||||
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Post History of pigsoup
Thread: Ladders Pruned? Check your playercard9 Nov 2014, 23:47 PM
i dont know. i still have a shit ton of team list for my at ranks In: Lobby |
Thread: Base defenses covering caps9 Nov 2014, 16:13 PM
if you look ~3-5 min, you can see that okw base defense quickly suppresses and pin rear echelon in cutoff cap and rifles in cap point right outside the okw base. simply put, i think this is bs. it shouldnt be this way and i am sure there are other maps like this where base defense covers sections of cap points closest to the base. i think base defense should only defend the base territory itself. In: COH2 Balance |
Thread: Obersoldaten and stuff9 Nov 2014, 14:58 PM
Pffft I'm tired of talking. Here: +1 In: COH2 Balance |
Thread: JU-87 Strafe shredding tanks.9 Nov 2014, 14:57 PM
reading these posts, although this strafe might be overperforming, i think the problem is with Anti Air availability on all the factions. although okw gets it easier with default flack emplacement and flak tier. i think one main problem is that there are many times you can't simple build AA halftrack, quad mount M5, ostwind to counter the enemy air. it is more like "well, if you've already gone with the tier that includes AA, good for you, but if you haven't,oh well. as the OP pointed out, opportunity cost for building an AA unit to counter is way too much. In: COH2 Balance |
Thread: @Relic: Simple Request8 Nov 2014, 07:52 AM
Oh and in case you haven't seen, you can see some of our past Twitch Broadcasts here: i am aware of that 'cept twitch loading time even when i have high speed internet is choppy. while i can watch youtube on same quality with no buffering In: Lobby |
Thread: How to fix ISU-152 and JagdTiger8 Nov 2014, 00:49 AM
All good comments, but there is nothing a good team can't beat ! yes. a good team can beat a lesser team with JT or ISU. just because they are counter-able, that does not mean isu should squad wipe regularly or jt should one shot light tanks and two shot most of allied vehicles from a mile away disregarding the terrain. In: COH2 Balance |
Thread: Can we create a Guide section designed for the COH2 Maps?7 Nov 2014, 06:22 AM
great idea +1 In: COH2 Gameplay |
Thread: Seeking Help as a player in 2v27 Nov 2014, 05:18 AM
sturm officer + ost mort snipes snipers pretty good in my experience. i also have hard time when allies go full mental cons+rifle swarm early game. you just need to play impeccably and survive long enough without losing too much vp. i lost count of how many games me and my partner lost 2v2 as axis... when we were just gained some fotthold and initiative we've already lost too many vps and a few ghost capping and we lose. In: COH2 Gameplay |
Thread: @Relic: Simple Request7 Nov 2014, 05:09 AM
hello relic ppl. can you guys upload twitch broadcasts to your youtube channel? i dont have access to high speed internet most of the day and twitch just generally loads slower. if it's too much, oh well. i just had to ask In: Lobby |
Thread: OKW Repair Speed7 Nov 2014, 02:44 AM
i just watched a replay casted by computerheat: many times, KT goes down to minimal health but double sturmpio and repair station repairs it laughably funny. stephenn did a lot of work getting kt down to very low health multiple times but that only buys him like 2 min wow. the fact that sturm's repair speed gets stacked and repair fast means okws don't get punished for recklessly use of tanks unless actually losing them. don't really think it is fair. In: COH2 Balance |
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Latest replays uploaded by pigsoup
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VSOhme Medman Humanity Maneetee MidconflictSoE-Overlord- SoE-Sturmpanther- SoE-RedT3rror- SoE-Blackstorm-[4v4] cohbros/ v. SOE Insaneby: pigsoup map: La Gleize5-1,712
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Livestreams
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